Soundwave Digital MIDI Sequencer

Search
Votes / Statistics
Rating 
N/A
Hits: 568
Downloads: 19
Votes: 0
My Atarimania
Comments (0)

Screenshots - Soundwave Digital MIDI Sequencer

Soundwave Digital MIDI Sequencer atari screenshot
Soundwave Digital MIDI Sequencer atari screenshot
Soundwave Digital MIDI Sequencer atari screenshot
Soundwave Digital MIDI Sequencer atari screenshot
Soundwave Digital MIDI Sequencer atari screenshot
Soundwave Digital MIDI Sequencer atari screenshot

Information - Soundwave Digital MIDI Sequencer

GenreMusic / SoundYear1986
Language[unknown]PublisherSilica Distribution Ltd.
DeveloperSoundwave SoftwareDistributor-
ControlsMIDI-Device, MouseCountryUnited Kingdom
Box / InstructionsEnglishSoftwareEnglish
Programmer(s)

Guerin, Charles / Amies, Gord
Hagen, Chuck

LicenseCommercial
SerialST TypeST, STe / 0.5MB
ResolutionMedium / HighNumber of Disks1 / Double-Sided
Dumpdownload atari Soundwave Digital MIDI Sequencer Download / STMIDIYes
Protection

Instructions - Soundwave Digital MIDI Sequencer

*****************************************************************************
*	ATTENTION ALL (most) USERS (1040 users may ignore all this):	    *
*									    *
*       You may NOT use an earlier version of T.O.S. with this program!!!   *
*       the original '85 operating system is BUGGY and you can expect       *
*       strange mouse operation and DISK I/O ERRORS!!!!!!!!!!!!!!!!!!!!!!   *
*									    *
*	Please use either T.O.S. in ROM, or a disk-based T.O.S. dated after *
*	January '86.							    *
*****************************************************************************

         Following are a few points that could not be added to the manual 
	 prior to publication:

1.   PUNCHIN:
              When using Punch-In, cue up a few bars before the point 
        you wish to punch-in on (usually called a "pre-roll"). Then, select 
        the PUNCH-IN option from the menu and type in your start and end
        points, also the trak you wish to use. 

                When you hit PLAY,a "Punch-In" indicator will come on in 
        the when you arrive at the punch-in point HELP WINDOW. When you hit 
        the punch-out point,a "Punch-Out" indicator will show in the same 
        place. 

                When the recorder is stopped, when the Dialog Box appears, 
        please note that there are THREE buttons, not two as shown in the 
        manual. The 3rd is [AGAIN] wish effectively "reloads" the Punch-In 
        option with the same settings. so you can try again. [REHEARSE] turns 
        off the Punch-In Options and does nothing.[TAKE] of course,writes 
        in your notes. 

                We have made the Punch-In "smart" so that where a Punch-In 
        would normally cause a note to be hung, because of a missing MIDI
        NOTE-OFF, we "un-hang" it.

                Incidentally, you may choose to Punch-In at Bar 1 and
        out at 9999 (default to everything) and Punch-in will act just like 
        a record until you hit STOP (very useful, try it!).

2.   AUTOMATIC UNHANG:

           	All edit functions now have a routine that scans your Traks 
        looking for note hangs that may have been caused by the operation of 
        a function (For instance, if you delete a note off in BAR 9, a
        note might hang in BAR 8 as a result). When a "potential" hang
        is sensed, an Alert-Box appears that tells you notes may hang,
        and asks if you want them "unhung". If you do, choose [YES],
        if not , choose [NO] with your mouse, or the [RETURN] key. If
        you choose [YES], the "UNHANG" function will take over, find 
        the hang, and add a note off at the end of the BAR. If you decide
        [NO], and you really mean "YES" (fickle),you may use the UNHANG
        function selected from the menu and do it yourself.

3.   DRUM MACHINES:

           	We have been using various drum machines with the the SW8
        and found that the best way to transfer a drum track from the 
        drum machine to the SW8, is to set the SW8 on INTERNAL 24 or 48
        (depends on the machine) and set the drum machine up for EXTERNAL
        MIDI SYNC. Plug the MIDI IN of the SW8 to the OUT of the drum machine,
        and the MIDI OUT of the SW8 to the MIDI in of the drums. Now, select
        the song you want on your drums, set the SW8 to record (Roland
        707,727,etc users may need to use MIDI ECHO to hear the drums
        as they are being recorded), and your off!! When the drums
        are finished, hit the STOP on the SW8, and presto, one drum trak.
        If you MUST record using the SW8 in EXTERNAL MODE, keep your
        eye on the two tempo indicators on both the ST and your drum machine,
        (we found different manufacturers have different ideas about
        their tempo settings. A tempo of 140 on one brand might be 
        144 on another. Also, turn the metronome off, if you don't need it.

4.   STEP SEQUENCER TIES:

           In order to correctly execute a TIE, using the Step 
        Sequencer we'll explain by example: 
        
        Let's say you want a Quarter note tied to a Sixteenth tied to a 
        Thirty-second. Select the Quarter note, Hit [TIE],Select the
        Sixteenth, Hit [TIE], Select the Thirty-second, and play the
        note (or chord). Its done!

5.  DESK ACCESSORIES:

	   DON'T USE DESK ACCESSORIES! if you can avoid them. They eat up
        the memory available for your sequence, and can potentially crash
	the SW8. any Desk Accessory that is called from the SW8 that use
	a timer or re-vectors an interrupt in the ST (many do) will 
	cause a crash. Since the SW8 uses the ST's hardware timers and
	MIDI port on a continous basis (ex. MIDI Clocks are sent out the
	MIDI port at all times!), any Accessory that uses a timer for 
	something else will crash rather dramatically.

6. MANUAL ERRATA:
	
		On page 23, The two dialog boxes shown are reversed. The 
	RESET option should show a "Do you really want to erase everything?"
	dialog, and the LOAD should show the "Select a Trak" box.

                   Good Luck with your music, and Enjoy!
                   


                            Soundwave Software
                            
                                7/86 - C.G.
About Us - Contact - Credits - Powered with Webdev - © Atarimania 2003-2025