|
|
Kenton Dalziel - 16/06/2021 |
I put so much effort into designing the extra level for the competition, I even wrote a level designer in STOS so it would print out with lovely graphics, I think they thought they had to let me win after all the effort.
If I remember rightly the level turned out so hard it was nigh on impossible. |
| Although the main menu is keyboard control only, the actual game can be used on a REAL STE/Falcon with the jaguar joypad. STEEM has known issues with this game in jagpad mode though... |
| | | |
| |
Other versions with the same title:
|
| |
Unique Development Sweden
presents
SUBSTATION - the demo
-----------------------------------------------------------------
GAME CONTROL
KEY FUNCTION
Esc Pause or leave game
1-6 Select weapon
TAB/backspace Drop bomb
Control Fire weapon
Shift Run; makes all movements go
faster
Z Sidestep left
X Sidestep right
ALT Sidestep on. When held down,
rotate turns into sidestep
Space Push buttons/open doors
. Sidestep left
- Sidestep right
HELP Adrenaline-rotate left
UNDO Adrenaline-rotate right
Arrow up Walk forward
Arrow down Walk backward
Arrow left Walk left
Arrow right Walk right
(Numeric keyboard)
1 Travel to level #1 when in
elevator.
2 ---"--- level #2
3 ---"--- level #3
4,5,6,8 Scroll map
7 Place map-marker
9 Centre map on player
-----------------------------------------------------------------
100% PURE ACTION
SubStation is a 1st person perspective game in which the player
moves freely in an extremely fast real-time gouraud-shaded
3D world. The screen refresh rate for the 3D world alone is
an amazing 25 fps (frames per second) in a resolution of
320*160 pixels using 3 bitplanes! The 3D system is a
state-of-the-art development solution written by Mikael
Emtinger and Oskar Burman, and will make SubStation one
of the technically most advanced games ever to appear on the
Atari STE/Falcon.
100% GAMEPLAY
SubStation runs on any Atari STE 1Mb+ or Falcon with an RGB
or a VGA monitor. Your character is controlled using the
keyboard. You can run, walk, sidestep, pick up items, choose
between a great number of weapons, open doors, access elevators
between the different sublevels, and even sidestep, rotate, run
and fire your gun at the same time, giving you total control
of your actions!
100% GREAT SOUND
To further increase the horrifying atmosphere in SubStation,
Tord Jansson (responsible for the amazing sound routines in
Obsession) developed a special sound effects system called
DD Audio (Distance & Direction) which enables you to hear
where monsters are lurking. The combined effect of foggy
colours and the pit-pat of tiny monster feet from the far left
will give you nightmares...
100% MULTI-PLAYER COMBAT
By utilizing the link capabilities of SubStation, you can play
against other humans in special combat-levels using the Atari's
built-in MIDI ports. Up to four players can take part in a game,
either by forming two teams, or every man for himself.
100% PURE QUALITY
SubStation features a true 3D world, more than 2000 different
locations, a vast number of fearsome enemies, real-time Gouraud
shaded walls, advanced DD-Audio sound, 6 different weapon
types, multiplayer mode, secret rooms & booby traps, real-time
lightsourced sprites, 25 kHz sound quality, more than 30 colours,
"Trial and error" monster A.I, more than 32 action-packed levels,
end-of-level bosses, 100% horror!
-----------------------------------------------------------------
From the makers of Obsession
showing now at a computer near you!
|
| |
Graphics Features up to 54 colours on-screen simultaneously (introduction screen) Features up to 22 colours on-screen simultaneously (in-game) Features digitized graphics (introduction screen) Features overscan (options or static screen)
Sound Features digitized title soundtrack at 25KHz (stereo) Features digitized menu soundtrack at 25KHz (stereo) Features digitized static screen soundtrack at 25KHz (stereo) Features digitized sound fx at 12.5KHz (stereo)
Hardware Supports Blitter Supports STe DMA sound Supports STe palette Supports STe hardware scrolling Supports MIDI for multiplayer action
|
| |
ST Format · July, 1995 | Rating: 75% |
ST Format · March, 1995 | Rating: Preview |
ST Format · May, 1995 | Rating: Work In Progress |
ST Magazine · Juillet, 1995 | Rating: - |
STart Micro · Septembre, 1995 | Rating: 7/10 |
|
| | | | |