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PLEASE SPREAD THIS GAME WITH THIS DOC FILE
There seem to be a lot of Pacman clones around these days,
but now its time to forget them, and start playing the ultimate Pacman -
"PACMAN ON E's"
So why did I write a Pacman clone? well a long time ago, a friend
of mine, Robert Thompson, thought it would be a really good idea to have
a 2 player Pacman, and indeed it was a good idea, but I didnt think
anymore about it at the time. Then one night, whilst watching some amiga
version of pacman, I thought - "I could write a better version than this!!"
and so development of "Pacman on E's" began. The basic structure of the
game was surprisingly finished within a few days! (well really it was hours
because I didnt do much on the game during the day because I had much
better things to do, like watch Neighbours!!) and after the first burst
of coding, nothing else happened for months, because I went back to
University, and spent most of my time either in some pub/club or sleeping!
Summer then came, and went! well not exactly, some code did get
done then, and a few samples and graphics were hastily rushed into the
game, and I designed quite a few levels. The game was basicaly complete,
but had to be tydied up, and put together like a game (front end, high
scores etc) and this has taken ages to complete, cos we are all so lazy!
But, hay, its here now init? so whats in it?
Well the version you have just now, is the shareware version
which is a cut down version of the full game, anyway this shareware
version contains :
1 player
20 Levels
Stereo sound, played back at 25/50khz!
Some nasty ghosts
Some crazy pills etc
The registed version will contain :
2 players simultaniosly
100 levels
loads more samples
more graphics
etc etc
To register, send 5 pounds Sterling, to
Stuart Innes
49 Brownhill Rd,
Thurso
Caithness
Scotland
KW14 7NL
And we will send you a disc containing the full version
of "Pacman On E's"
The source code (68000 devpac 2.23 code) is also avalible
for an extra 5 pounds (10 pounds for the full version + source code)
Pacman on E's, is an STE game, and it uses the blitter, DMA
sound, hardware scroll, + the extended palette (woooo!!)
You want some instructions???? for pacman???? my you must
be dumb!, well ok.. Pacman has lost all his pills, and you must guide
him around loadsa mazes, and collect and eat the pills, whilst avoiding
the nasty ghosts, who would like to give pacman a good beating. Aha,
but pacman, also has a secret weapon! if he eats a power pill (the green
ones!) then the ghosts turn blue, and pacman can eat the ghosts! In this
version of pacman, the ghosts dont slow down, but pacman speeds up!
so if you thought he was fast at the start, then you are in for a shock!
You cant hack the pace? well you should be playing some crappy
slow version of pacman, like H-mec! :)
Some ingame Keys! :
F1/F2 Bass Down/Bass Up
F3/F4 Treble Down/Treble Up
F5/F6 Volume Up/Down
F7 Switch 25/50khz sample replay
F8 Turn music on/off
F9 Switch to 50hz (60 hz is a much faster game!)
F10 Switch to 60hz (60 hz is a much faster game!)
1 Use Joystick port 1 for control
0 Use Joystick port 0 for control (use joypad from consoles!)
P Pause
well thats about it for the doc, so I'd just like to ask if anyone
knows where We can buy Lynx games cheaply? having bought a lynx at the
amazing price of 35 quid!, i only have a few games, and there seems to
be hardly anywhere in the UK selling them! and i really want to get
a hold of the new game 'Battlewheels' it sounds a scorcher!!!
Anyway if you want to write to us, please feel free, after all,
if you dont write, how will we know that anyone recieved the game?
Thats it, so till the next game (?) be seeing ya!!!!!!!
Stuart Innes
(C)1993 Digital Dreams |
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Sound Features digitized title soundtrack at 25KHz (stereo) (50KHz in the unregistered version) Features digitized in-game soundtrack at 25KHz (stereo) Features digitized sound fx at 25KHz (stereo)
Hardware Supports Blitter Supports STe DMA sound Supports STe palette
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