|
| |
| | |
LLLLLLL LLLLLL LLLLLLLL LLLLLLLLL LLLLLL LLLLLLL
LL LL LLL LLL LLLLLLL LLL LL LL LLL LLL LL LL
LL LL LL LL LLLLL LLL LL LL LL LL LL LL
LLLLLLL LLLLLLLL LL LLL LL LL LLLLLLLL LL LL
LL LL LL LLLLL LLL LL LL LL LL LL LL
LL LL LL LLLLLLL LLL LL LL LL LL LL
LL LL LL LLLLLLLL LLL LL LL LL LL LL
LLLLLLLL LLLLLLL
LL LL LL LL
LL LL LL LL
LLLLLLLL LL LL
LLLLLLLLLLL L LLLLLL
LLL LLLLLL
LLLLLLLLL L
LLL LLLLLL
LLLLLLLLLLL
<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>
Registered Version!
Ok, so here it is at last! The final version of 'Pacman on E's'
Thank you for registering, We hope you like what you get in return.
In this version we have 2 players simultainous, 100 levels,
new blocks, new animations, and new sounds. all in all a far better
game than the shareware version!
The revised story is : Pacman 2: Pacman brings his mates!
(well ok, 1 mate!) The ghosts have been buzy and have constructed
100 levels (or was that Robert Thompson??) for Pacman to meet his doom in.
Pacman heard about these new levels, so decided it was time for him
to teach these ghosts a thing or two and bring along his mate,
Coolman "Call me Arnie!" of the Pact. At the start they are best of
friends, but who knows what might happen when the ghosts throw many evil
special items at them!
Some hints and tips :
Always make sure you collect the last pill on
each level, as you will get the time bonus!
(and not the other player!)
Mayby you should reverse his joystick before
he reverses yours!!
Nodding heads are good, Shaking heads are not!
Working as a team is good, but trying to kill
the other player is fun!
Be wary of Question marks.. they may be good or
bad!
Remember you can buy the Source code for this game (68000 devpac code)
for 5 pounds sterling!, Address is in the game.
Thats it, we hope you like the game, and have many fun hours
with it!
The Future!
What happens for us now? Well that is undecided..
I am now looking for a job coding games, so this may be my last work
on the STE. We shall have to wait and see, a game which may be done
soon is a 2 player tetris but dont wait up for it!
If anyone else who likes to write games would like to get in touch
with us for any reason (swaping coding tips, graphics, sounds, ideas etc)
then please do! (address is in the game)
Until the next time...... BYE!
Stuart Innes
(C) digital dreams '94 |
| |
Sound Features digitized title soundtrack at 25KHz (stereo) (50KHz in the unregistered version) Features digitized in-game soundtrack at 25KHz (stereo) Features digitized sound fx at 25KHz (stereo)
Hardware Supports Blitter Supports STe DMA sound Supports STe palette
|
| | | | | |
|