Electronic Fun · July, 1983 | Rating: 3 / 4 |
Up to now in adventure games you were brave but totally illiterate; the character you commanded had an IQ lower than the average shoe size, because he could only handle two words in a row. Now that problem has been dealt with by the Zork series by Infocom. These games can understand complete sentences and have vocabularies of well over 500 words. That's probably more than three times the number... [more]
The Book of Atari Software · 1984 | Rating: A+ |
Zork II comes reasonably close to filling the large shoes left by the first Zork. It continues the all-text, split-screen adventure, starting in the Stone Barrow where Zork I left off. There are another 400 points worth of treasures to find and tricky activities to accomplish before achieving the primary mission of becoming "Master of the Domain", which is currently under the control of the... [more]