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Manual:
https://archive.org/details/apple-panic-broderbund |
| Imagine my deep disappointment when I got this trash as a gift. My opinion has not improved with time. 6 is far too generous to Lode Runner's inbred, severely brain damaged cousin. |
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Other version with the same title:
Brøderbund Software.
Main visual differences between the prototype / released game:
- the coder's name is spelled "Lubek" instead of "Lubeck" on the title screen, probably meaning somebody else worked on that part of the program
- the score is displayed under the title screen once you load the game on the prototype
- the brick platforms are different
- there aren't as many bars on the ladders on the prototype
- the released version appears to be faster
- the enemies are different: they look more like apples on the prototype and are smaller
- the enemies can't be killed on the prototype
- when you lose your first life on the initial level, the prototype displays a different layout which is actually the second screen... but goes back to the first screen again if you lose a second life
Use second joystick port.
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