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STU'S POOL TABLE is a simulation of a pool game for one or two
players using six, seven, or nine balls. It was programmed using
G.F.A. ver. 3.0 from ANTIC SOFTWARE and compiled for speed. Some
of the sounds used in this program were digitized using REPLAY 4
from MICHTRON. The graphics were created using NEOCHROME and all
of the digitized sound and the NEO graphics have been imported
into a single file using the G.F.A. 'INLINE' command.
After booting the game the following screens will be
presented in the following order:
SOUND OPTION SCREEN:
The voices and sounds in this game may be switched on and off
using the 'V' key and the 'S' key. Follow the prompts on the
screen and exit by pressing the right mouse key or the letter
'C' on the keyboard.
PLAYER OPTION SCREEN:
Use the mouse to select either one or two players by placing
the curser on the selection desired and pressing the left
mouse button. The keyboard numerals '1' or '2' may also be
used for this selection.
ONE PLAYER OPTION:
During play under the one player option the computer will
record and show each stroke the player makes. The player can
play under any rules desired. A qball foul will result in an
automatic reset of any sunk colored ball and allow resetting
the qball anywhere on the table. In addition the player can
replay any previous shot and can reset any colored ball to a
position behind the right spot line. Manual resetting of the
score is also possible as is getting the qball 'in hand'.
TWO PLAYER OPTION:
The two player option will show an empty table and request
the name of the two players. The players will then be
prompted to 'lag' for break by setting a ball to the left of
the left spot marker and shooting toward the right side
bumper. The ball must hit the right bumper and will rebound
toward the left bumper. The winner of this lag routine is the
player whose ball stops nearest the left bumper. Not hitting
the right bumper, pocketing a ball, or hitting an opponents
ball will result in a foul and the other player will win the
lag if he in turn does not foul. The winner will break
first, and from there on the game will be played using the
same format as a single player game with the exception of
automatic scoring. The two players will keep track of
turns and manually change the score according to any rules
agreed on by the players.
NUMBER OF BALLS SCREEN:
Use the mouse or the keyboard to select either six, seven, or
nine balls for play. In a two player game the players play
using any rules agreed on, and they must keep score and reset
the qball or colored balls manually.
Suggestions for number of balls option:
Six balls:
Use rules for rotation pool.
Seven balls:
Play using eight ball rules.
Nine balls:
Regular nine ball rules.
PLAY SCREEN:
The balls will be racked and the set qball message will be
seen and heard. The qball is set using the mouse and left
mouse button, and must be placed anywhere on the table to the
left of the left spot marker. You will not be allowed to
place the qball anywhere else on the screen or table.
The game is played by positioning the white aiming circle
anywhere on the table with the mouse and then holding down
the left mouse button until the red speed bar reaches the
desired speed. Release this button and the qball will be
'shot' toward this position at a speed proportional to the
length of the red speed bar.
MESSAGE WINDOW: (top of screen from left to right)
Show Ball Button:
Click on this button or the 'S' key to show the balls
in the ball tube. These are the legally dropped
colored balls.
I=REPLAY:
Pressing the 'I' key on the keyboard will replay
the previous shot. A yes or no option will follow
for confirmation. Use the mouse or the 'Y' or 'N'
key to choose.
P-1 Button:
Click here to change player #1 score. Left mouse
button to increase the score and the right to
decrease the score. Both buttons will zero the
score. Negative scores are shown in red for straight
pool rules.
1-9:
Pressing the 1 thru 9 keys will respot the like
number ball on the table to the right of the right
'spot' marker. The 'Y'-'N' confirmation buttons
will appear.
Qball in Hand Message:
Pressing the 'Q' key will permit resetting the qball
anywhere on the screen. The 'Y'-'N' confirmation
buttons will appear.
P-2 Button:
Same as the P-1 button for changing player #2 score.
Reset Ball Button:
The colored balls sunk may be reset on the table to
the right of the right spot marker by clicking this
button or pressing the 'R' key. The 'Y'-'N'
confirmation buttons will appear.
English Spot Position Ball:
At the top right corner of the screen is the Spot
Position Ball. This ball indicates the active
position of the 'English" for the next shot. The
center position for a stop_shot, the right for
right_spin, left for left_spin, top for
a 'follow_shot', and bottom for a 'draw_shot'
Selections are made by clicking the positions
desired with the mouse or with the four arrow keys
and the 'Clr_Home' key. The arrows indicate the
bottom, top, left, and right positions and the
'Clr_Home' the center. Left and right are referenced
to the direction the ball is moving.
F_H Box (On bottom left rail)
This box indicates the number of the colored ball
first hit by the qball on each shot. Important in
nine ball games.
OTHER OPTIONS NOT ON SCREEN:
Help key:
Pressing the 'help' key at any pause during the game will
show a list of all the on screen and keyboard options.
'Q' key:
The 'Q' key will re-rack all the balls and restart the game
with the same number of players and balls. The 'Y'-'N'
conformation buttons will appear.
Aiming Line
At the 'aim and shoot' message an aiming line from any
hole to any ball can be shown. Use the right mouse key
to select this option, then the left mouse key to select
the hole and the ball.
Shift_F6
The F-12 key will abort the game to the desktop at the
'Aim and Shoot' command.
FINAL SCREEN:
Play is continued until all colored balls are legally
pocketed. At that time the following options are possible:
'Q'-Quit to Desktop
'S'-Continue with same game with the same number of
players and number of balls.
'N'-A new game with selection of number of players and
number of balls.
These options are followed by an alert box for confirmation.
Stuart Milliman
3508 Paseo De Los Americanos Apt #79
Oceanside Ca. 92056
619-967-8205
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Sound Features partially digitized sound fx at 9.6KHz
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