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Sonic Boom was my very first Atari ST game, which gives me a very special and totally arbitrary opinion about it. Playing it nowadays and I feel like 12 yo again, trying for months to beat the level 3 boss: what a jerk he was, with his almost-phallic yellow raygun that I wouldn't ever manage to escape. Next bosses were amazingly easy to beat in comparison, even by handling the gamepad with your left foot. Sonic Boom is a very unbalanced game, with very variable game design, some bosses being great (level 3 and 6) while some other being "wtf-easy" (level 4 and 5) ; unbalanced action as well (end of level 2 has a 2 minutes period where nothing happen at all). Who care: this game is my Proust's madeleine! |
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Other version with the same title:
MCM ().
Distributed in France by Ubisoft. |
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Development Message from the disk: Igor was here!
Origins Based on Sega 1987 coin-op.
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