.......................PHF Rally (tm)
256 byte game........................
........................16th May 2020
coded by grazey/psycho hacking force.
requires - colour monitor
- medium resolution
- 8mhz ST (nothing fancy)
- dexterity
Features
+ Silky smooth 50fps action
+ Realistic YM sounds
+ Pixel perfect collision detection (?)
+ End Screen
- can you reach the city of "H"ull ?
+ Tree gfx later in the game
+ Separate rush hour version
How long can you navigate the
treacherous M62?
Look out for potholes, cones and sleepy
drivers as you embark on the lock down
journey from hell.
Use left/right arrows to manoeuvre your
trusty Auston Ambassador Y-Reg.
Will you make it all the way to Hull?
This game fits snuggly into 256 bytes.
Not even 1 byte spare!
If I had a few extra bytes I'd have
added
+ score counter
+ game restart
+ engine noise
+ dc.w $a00a
+ clr.b $484.w
+ bug free!
http://phf.atari.org
(although not updated for yonks!)
eof