Mine Sweeper

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Screenshots - Mine Sweeper

Mine Sweeper atari screenshot
Mine Sweeper atari screenshot
Mine Sweeper atari screenshot
Mine Sweeper atari screenshot

Information - Mine Sweeper

GenreBrain - MinesweeperYear1996
Language[unknown]Publisher[no publisher]
ControlsMouseDistributor-
Players1DeveloperCream
ResolutionLow / VGA / RGBLicensed from-
Programmer(s)

Seemann, Frank [Tao] / Candyman

CountryGermany
Graphic Artist(s)

Tennemann, Kay [Agent T.]

SoftwareEnglish
Game design

Seemann, Frank [Tao] / Candyman

Box / InstructionsEnglish
Musician(s)

Seemann, Frank [Tao]

LicensePD / Freeware / Shareware
Sound FX

Seemann, Frank [Tao]

Serial
Cover Artist(s)ST TypeST, STe, Falcon030 / 0.5MB
MIDIVersion
Dumpdownload atari Mine Sweeper Download / MSANumber of Disks1 / Double-Sided
Protection

Instructions - Mine Sweeper

**************************************************************************
Mine Sweeper ST                                                   by CREAM
**************************************************************************

Hi folks,

here we go again...Not with a high-quality-demo, but a nice little game,
we hope you like as many people do. "Mine Sweeper" was originally written
by Microsoft for a PC-Dos-version or so. We didn't like the style of that
GEM-type game, so we restyled it a little bit with some 't'-graphics, a
piece of TAO-music and some other changes like a highscore table and
increased difficulty for each stage. All in one it is styled a bit more
arcade-like.

This game saves a highscore-file ("HIGHSCORES.DAT") to your actual drive
and uses the path you loaded "SWEEPER.PRG" from. If this file doesn't
exist, a new one will be created. The attempt of loading a non-existing
higscore table will be ignored and a default list be used. So if you get
a version with highscores you cannot reach, just delete "HIGHSCORES.DAT"
from you disk.

This game has been tested on nearly all types of ST Computers (ST,STE,MSTE)
and should also run on Falcon (ST Mode and RGB). We hope that you like
this little Project, although it is not brainblasting. And for the Falcon
we are planing a special version using the capabilities of that great 
machine.



Some crap:

You might wonder why we release this demo under the CREAM Lable. This does
not mean that we aren't ACF-Members anymore. Whenever a new ACF-Demo should
appear, you'll certainly find some 't'-graphics and TAO musics in it.
CREAM will be the Name for our FALCON-Projects in the future and this
one should prepare you to the new style of presentation we will go from
now on. And that means no fuckings anymore, peace and love will guide us
in the future. Have a look at our pixwizard Agent t, and you will know
what I mean.

As You already might have heard we are still working on our last demo on
the ST and you also might have expected it to be released already. But we
(and especially me, TAO) have been lazy nearly the whole past year. 
Different interests and a lack of motivation were the reasons for our
"whole". But we think the little pieces of art and noise we have collected
for our "STMYGM, Songs That Make You Go Mmhh II" are to good to be thrown
away, e.g. the Agent t - Amiga-Pics and some others. We hope that we will
be able to release it soon.
 
				      I hope somebody read this					
						TAO of CREAM

---

Hi!

SWEEPER.PRG works on all ST/STEs and on
FALCON 030 with TV or RGB-monitor.

SWEEPVGA.PRG works on all ST/STEs and on
FALCON 030 with VGA or MULTISCAN monitor
which is able to display 50 Hz!
Start the game in a ST-compatible color
resolution.

This small VGA-patch was done by
SETHOS/AM, just because the game is nice
and worth to be seen on FALCON 030 +VGA!

BYE says SETHOS.

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