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- Hexen v 0.24 for Atari
It is based on Hexen DOS sources, available on Ravensoft's ftp site.
- Machine :
Atari Falcon 030
Atari TT
Atari clones with 320x200x8 bits or higher display
-Parameters :
-net Network game (not tested)
is player number
is his machine name
-pixelinv Byte reverse RVB components in TrueColour mode
-devparm Displays number of tics (1/35 of second)
-zoomscreen For the display to fill your screen
-videomode (xbios) Choose a videomode
-novavdi (vdi) Force 15 bits mode if your VDI is bugged and
report 16 bits for a real 15 bits mode.
-nofastblit (vdi) Allocate VDI buffer in ST-Ram instead of
Fast-Ram
-keyboard param = ikbd,bios,off
-mouse param = ikbd,off
-joystick param = ikbd,off
-joypad param = on,off
-sound param = dma8,off
-video param = xbios,vdi,off
ikbd: Ikbd-6301 interrupt routines for Atari Falcon/TT.
bios: Bios/Gemdos routines to read keys.
dma8: Timer A sound interrupt routine for Atari Falcon/TT.
joypad on: Use joypad ports on Atari Falcon.
xbios: Xbios display on Atari Falcon/TT.
vdi: VDI display on all Atari and clones.
- The WAD you can use :
Size of file tested
HEXEN.WAD Hexen demo/full 10 615 976
10 644 136
- Controls :
- In the menus :
Esc To go back to previous menu
Return/Space : To select an option
Up/Down : To choose an option
Left/Right : To change the value of an option (on/off or cursor)
- Keyboard :
Esc : To display the main menu
F1 : Help
F2 : Save a game
F3 : Load a game
F4 : Sound menu
F5 : Low/High detail mode
F6 : Quicksave
F7 : End game
F8 : Messages on/off
F9 : Quickload
F10 : Quit
Shift : boost
Tab : display the map
Alternate : to move without turning
Control : Fire
Space : activation (switches, doors, etc...)
1-4 : To choose the weapon
- Arrow pad :
Arrows : move forward/backward/left/right
- Numeric pad :
/ : Inventory left
* : Inventory right
- Keys mapping PC <-> Atari :
F11 <-> Help Gamma correction
F12 <-> Undo
Insert <-> Keypad 7 Fly down
Home <-> Keypad 8 Land (when flying)
PgUp <-> Keypad 9 Fly up
Delete <-> Keypad 4 Look up
End <-> Keypad 5 Look center
PgDn <-> Keypad 6 Look down
- Mouse :
Left button : go forward
Right button : fire
- Joystick :
Button : fire
- Joypad :
Option : Menu
Pause : Pause
A : Strafe
B : Fire
C : Action
1,2,3 : Weapon 1,2,3
5 : Weapon 4
*,0,# : Weapon 5,6,7
7,X : Run
8,Y : Valid
9,Z : Map
4,L : Strafe left
6,R : Strafe right
Patrice Mandin 13/3/2000
E-mail: pmandin@caramail.com
Web: http://www.multimania.com/pmandin
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