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Awesome Frogger port! Looks and sounds just like the arcade version. Great job! |
| yeah..... umm sorry about that mate ;-) |
| BETA V3 released after I was told of errors concerning the MegaSTE |
| New release of the game on Atari Forum. Only in Beta but still very playable. Do please read the docs with the game tho for more info and tips on bug issues. Thanks! |
| Looking forward to see it. Keep up the good work :) |
| So close now....
Aug 1st, new release date :P https://ataricrypt.blogspot.co.uk/2016/07/frogger.html |
| And there is a new version on the way... look out for it sometime Aug 2016
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| a fantastic piece of WIP and I look forward to the next version |
| Scott Clifford - 09/01/2016 |
Thank you for including my modest STOS game! The game actually runs on 1Mb though and won't be far off from release as from this date ;) |
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Other versions with the same title:
Download includes both MSA file and Hard disk version. |
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--------------------------------------
F R O G G E R
Atari ST CODE:
Scott (Black) Clifford
Copyright (c) 2016
--------------------------------------
SYS REQS
--------
ATARI STFM/STE/MEGA/FALCON/TT030
1Mb of Memory or more
Colour Television/Monitor
Joystick/Keyboard/JagPad
STORY
-----
Leapin' Frogger! Home may look like
it's only a hop, skip, and a jump
away, but looks can be deceiving.
First, there's a dangerous highway
to hop across, full of fast-moving
cars and trucks. Then there's a swirling
river to leap, full of frog-eating
creatures. How's Frogger going to get
home safely? By letting you hop him
on his way. Guide Frogger safely
through this perilous journey, and
you'll jump for joy!
OBJECT
------
The object of the game is to
hop as many frogs to safety as you can
- and to score the most points along
the way!
THE CONTROLLERS
------------------------
Use the Joystick, Keyboard Arrows or
Jaguar Pad (STE Only) to jump Frogger
forwards, backward, left, and right.
TIME BAND
---------
You have a limited time to move
Frogger from the sidewalk and into
a home bay, one of the open-ended
squares at the top of the screen.
Time is monitored by the time
band, the green bar located in the
lower right-hand corner of the screen.
If you run out of time before you get
Frogger home, you'll lose him. When
this happens, you'll hear a "sploosh"
sound and see a death symbol where
Frogger was when his time ran out.
FROM SIDEWALK TO RIVERBANK
--------------------------
Frogger starts his perilous journey
on the sidewalk, facing 4 lanes of
cars and trucks. Try to get Frogger
through the lanes of traffic. Traffic
travels in alternative directions
and at different speeds, so be
careful! Frogger will get "splooched"
if he touches any part of a vehicle
or is run over.
FROM RIVERBANK TO RIVER
-----------------------
Because Frogger can't swim in the river
(the current is too strong), hop him
from one row of logs, turtles, or
alligators onto the next in order to
cross it.
1. Logs: Frogger can hop from side to
side on a log; he can also jump
forward and backward onto another
floating object. But he'll land in
the river if he leaps to the left
or right off a log.
2. Turtles: The red circles that float
on the river are the turtles. Frogger
is safe on their backs as well as in
the water area between a set of them
(2 or 3 turtles in a row). He can jump
forward and backward from a turtle
onto another floating object. But
he'll land in the river if he jumps
to the left or right off either of
the end turtles.
3. Diving Turtles: These tricky turtles
can float on the water and dive under
the water! When they're red, it's
safe for Frogger to jump on their
backs. But once they start to change,
watch out! That means they're getting
ready to dive, so hop Frogger onto
another floating object fast!
If you're not quick enough, Frogger
will get "splooshed."
But these turtles can't stay under
water forever. When you see a set
of green turtles suddenly appear on
the screen, this means they're coming
up for air. They'll soon be changing
from green to red, so Frogger will be
safe on their backs until they they
dive again.
While crossing the river, here are some
other things to watch for:
1. Lady Frog: Occasionally you'll see a
pink "lady" frog hopping frantically
along a log. If you hop Frogger onto
the log to rescue her and take her
home, you'll score bonus points. Just
hop Frogger close enough to her so
she'll jump onto his back. You'll hear
a high-pitched sound when she does.
Now, try to get Frogger - and the lady
frog - home to safety.
2. Alligators: Alligators swim among
the logs from time to time. You'll
see them snapping their jaws open and
closed, just waiting for a tender
Frogger morsel to jump their way!
Frogger is safe on an alligator's tail
and back. But Frogger is a goner if
he jumps into its jaws!
3. Floating Off-Screen: Frogger gets
"splooshed" if he's carried off-screen
on a log, turtle, or alligator.
4. Snakes: Snakes will appear on the
riverbank and logs as the game gets
more difficult and he'll get
"splooshed" if he hops too close to
a snake.
FROM RIVER TO
HOME BAY
----------------------
Successfully hop Frogger into a home
bay, and he's safe and sound! You'll
score points each time you bring
Frogger home, and get bonus points
each time you bring 5 froggers home!
When leaping Frogger into its home bay
here are some things to watch for:
1. Jumping Home: Hop Frogger into a
home bay when he's directly in front
of it. If Frogger hits any part of
the green shrubbery on the sides of
the home bay, he'll land in the river
2. Occupied Home Bay: Frogger can't
jump into a home bay that's occupied
by another frog.
3. Alligator's Head: If an alligator's
head is showing in a home bay, it's
not safe for Frogger to jump in.
4. Fly: If you hop Frogger into a home
bay while a fly is showing, Frogger
gets a free meal - and you score extra
points!
GAME DIFFICULTY
----------------
Each time you bring 5 frogs home,
you'll hear a short tune. Then the
game will continue at a more difficult
level with your remaining frogs. The
traffic will be more difficult to
cross. There will be fewer floating
objects on the river. Frogger-eating
snakes will also appear on the
riverbank in progressively more
difficult levels.
END OF GAME
-----------
The game ends when no frogs
(lives) are left.
SCORING
-------
Your score is displayed at the bottom
of the screen throughout the game.
Points accumulate as follows:
Jumping Frogger forward
10 points
Jumping Frogger home
50 points
Jumping 5 frogs home
1000 points
Taking a lady frog home
200 points
Eating a fly
100 points
Extra points for time left
10 points
per remaining second
TITLE SCREEN KEYS
-----------------
Q - Quit to the desktop
HELP - Some small credits
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Origins Based on Sega/Gremlin 1981 coin-op. Unofficial version.
Additional Credits: Music system base: Zerkman
Conversion - Atari 2600
Conversion - Atari 5200
Conversion - Atari 8-bit
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