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seems to work fine with Hatari on Mac too. |
| It also works fine with steem sse versions |
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Early development version of unreleased Flood II with original graphics. It already demonstrates much improved game-engine. Press space to have a huge sprite.
You can walk around in a very small game-area and collect cans. Please note that it's not possible to finish the level.
Development version features highscore fonts from Operation Thunderbolt by Robert Hemphill, music by Keith Tinman (Robocop 2) but has no sound effects.
Huge thanks to Mark R. Jones and Paul Hughes for sending the original disks for preservation. Also big thanks to Maartau of Elite and Peter Putnik for helping to identify the problems and missing piece of code with the first non-working version. |
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Note: Works with STeem but due to the FDC code you will need to have
PASTI enabled to able to run it. See http://pasti.fxatari.com/ for more information.
Has been also reported to run on Hatari. |
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Graphics: While this early demo uses an original graphics the full game was supposed to have a new set of graphics designed by Mark R. Jones. There's a video on YouTube which shows various animations and background graphics that were already been done.
All the graphics were drawn with an Atari ST and Ocean Software's internal sprite and animation editor called Fudd-Ed.
Flood II animations
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