MANUAL: EUCHRE
by Erin Monaco
Copyright 1990, Erin Monaco
Table of Contents
About your commands ...........3
Computer's Turn ...........4
Playing Screen ...........5
General Euchre basics ...........6
Copyright Information ...........7
Euchre Commands page 3
SORT: This command lets you sort your
cards into order. Click on two cards
you wish to trade places. You may keep
doing this until you click on DONE.
You can only sort cards on your turn.
QUIT: This one's kind of
self-explanatory!
PASS: This will tell the computer that
you don't wish to call trump.
ORDER UP: This is a first round command
that tells the computer that you want
another player to pick up the
flipped-up card. That suit would then
be trump.
PICK UP: When it is your deal, this
command will appear instead of ORDER
UP. When you use this command, you
must choose a discard by clicking on
the card you don't want. The suit of
the card you picked up is now trump.
ALONE: This command is used to tell the
computer that you think you can get all
five tricks without Sherry's (your
partner) help. If you wish to play
alone, you must use this command
instead of ORDER UP, PICK UP, or CALL
IT.
CALL IT: Use this command in the second
passing round if your hand is good
enough to call trump. The computer
will ask you to select trump by
clicking on the suit in the bar that
will appear on the upper left side of
the screen. You may not call the suit
that the dealer flipped down.
The Computer's Turn page 4
The computer plays for three
people. Vicki and Jaye, who are trying
to beat you, and Sherry, who is your
partner. It is important to note that
no matter whose turn it is, the
computer makes its decisions based
solely on what is in that player's hand
and what has been played.
While the computer is playing, the
arrow will point to whom its playing
for, then tell you or show you the
result. In the passing rounds, it will
tell at the top of the screen if that
person passed or called trump. While a
hand is being played, it will play a
card for them.
The Playing Screen page 5
At the top of the screen(1), the
computer will print what is happening
or will give you a command. For
example, "Everyone passed". Below
this(2) the five cards in your hand
will appear.At the right of your
screen, the cards played will be
shown-yours(3), Vicki's(4),
Sherry's(5), and Jaye's(6).This is the
same arrangement as the table seating.
Directly below your first card,
the flipped card or trump symbol will
appear(7).During the first passing
round,it will be the flipped card.
During the second, it will be turned
over. While playing, the trump symbol
will be shown. Next to this, should you
decide to call trump in the second
round, is where the trump bar(8) will
appear.
At the bottom and low left side of
the screen your commands will
appear(9). These will periodically be
different. While playing, the pass/call
it/alone bar will disappear and it will
tell you to choose a card. You do NOT
need to click on this in order to
select a card.
The number of tricks and points
each team has will be to the right of
Sherry(10) or Jaye(11). Each trick will
be represented by a symbol that looks
like a box. Below them will be the
points. These are rounder than the
trick symbols.
General Euchre Basics page 6
The object of Euchre is to win
points by winning the most, or better
valued, hands. The first team to reach
ten points wins the game.
The point is for your team to
throw the highest valued card in that
turn around the table.The first player
to play a card has determined which
suit everyone should throw.
Technically, the ace of that suit would
be the highest card. However, any
player who does not have that suit may
trump the trick. Trump is automatically
considered higher than any other card
thrown. The trump suit is shown on your
screen,and selected in either the first
or second passing round. In the first
round, the dealer(shown in blue
writing)will turn up a card.Then,
starting from the player on the
dealer's left, all players in turn
decide whether they want that suit to
be trump. If they do not, they pass. If
they do, they order it up. That card is
then picked up by the dealer and they
discard another of their choice. That
suit is then trump.
If everyone, including the dealer,
passes, the card is then flipped down
and beginning with the player on the
dealer's left anyone may call the trump
suit.The trump suit may be anything but
the suit flipped down. If everyone
passes again, the deal passes to the
left and passing rounds begin again.
Once trump has been called, the
player on the dealer's left begins by
throwing a card. Everyone must throw a
card of that suit. If they do not have
it, they may trump at their discretion
or throw another suit. In the case
trump is led or more than one trump is
played, the trick is given to the
player with highest trump. Order of
trump is as follows: Jack of that suit,
Jack of same colored suit, Ace of trump
suit, and so on down to nine of the
trump suit. The person who threw the
highest card is said to have "got the
trick". The person who got the trick
then throws the first card.
If your team called the trump
suit, you must win 3 or more tricks.
For winning three, you get one point,
for winning five, you get two points.
In the case you or your partner call it
alone, the other person does not get to
play. If you called it alone and get
all five tricks, you get 4 points. If
you only get three or four, you get 1
point. If you or your partner called
trump and you do not get at least 3
tricks, you will be "set" and your
opponents will get two points. You
should not call trump if you do not
think you can get three tricks, and you
should not call it alone unless you
think you can get all five.
Copyright Information page 7
All rights to EUCHRE and this
manual remain solely the authors. Any
reproductions, copying or alterations
of any kind are expressly prohibited
unless previously granted by the author
in writting. The program and
documentation along with artwork and
coding is copyright 1990 by Erin
Monaco. EUCHRE was programmed and
compiled using GFA-BASIC 3.0.
NOTE: This manual is needed to run
EUCHRE.PRG. It has to be in the root
directory on the disk in drive A, or in
a folder called \EUCHRE\. To change
the default drive you have to use a
disk editor on the program. Find the
file names, ie; A:\EUCHRE\EUCHRE.MAN,
and change it to something like
C:\EUCHRE\EUCHRE.MAN. Just be sure all
the files are in the same place and you
have changed all files in the program
to correspond to your desired
location.