Dungeon Master Hint Disk

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Screenshots - Dungeon Master Hint Disk

Dungeon Master Hint Disk atari screenshot
Dungeon Master Hint Disk atari screenshot
Dungeon Master Hint Disk atari screenshot
Dungeon Master Hint Disk atari screenshot
Dungeon Master Hint Disk atari screenshot
Dungeon Master Hint Disk atari screenshot

Information - Dungeon Master Hint Disk

GenreMiscellaneousYear1988
Language[unknown]PublisherTony Severa's Computer Service
ControlsKeyboard, MouseDistributor
Players1DeveloperGame Grid Software
ResolutionLowLicensed from-
Programmer(s)

White, Stephen

CountryUSA
Graphic Artist(s)

Taylor, Bryce / Pabon, Theodore

SoftwareEnglish
Game design

Severa, Tony

Box / InstructionsEnglish
Musician(s)

[n/a]

LicenseCommercial
Sound FX

[unknown]

Serial
Cover Artist(s)ST TypeST, STe / 0.5MB
MIDIVersion
Dumpdownload atari Dungeon Master Hint Disk Download / STNumber of Disks1 / Double-Sided
Protection

Instructions - Dungeon Master Hint Disk

Tony Severa's Hint Disk & Gaming Aids
(June 28, 1988)

A short note on copy protection: This game is not copy protected 
for YOUR convenience. 
A short note on piracy: DON'T! 

Nuf said?...Nuf said!

NOTE: Make a copy of this disk before using. The program on this 
disk makes changes to the files so it can keep up with your needs. 
The disk needs to be "unlocked" so it can change files as needed.

After the title page clears you will see the "viewer" screen with 
credits given to those who helped make this program possible.

A brief description of all selections on the screen follows:

1. View Map: This command will take whatever level map that is 
loaded and provide you a "full screen" overview of the map. Only 
those areas unshaded will show. 

2. Read Hints: This command allows you to enter the "text reader" 
and read or print to an "Epson compatible" printer, part or all of 
the text files on the disk.

3. View Picture: This command will allow you to view any Degas 
Compacted picture on the disk. Provided on this disk are three 
pictures depicting some common spells and how to cast them. 

4. Load Map: This command will allow you to view any of the 
thirteen levels of the dungeon, one level at a time. Note: there 
will be a slight pause between going from one level to another 
because the program will "save" your current position on the map 
before loading the next level.

5. Find Hints: This command will cause any location with a hint 
associated with it to flash. 

6. Hints On/Off: This command when turned "on" will show the hint 
of a location when the cursor is placed upon it and the left 
button is pressed. When turned "off", placing the cursor and 
pressing the left button will indicate what the object below the 
cursor is in the "object" window.

7. Compass Rose: These arrows are used to move about the map that 
has been loaded. 



When you load a map for the first time, the screen will show only 
a small part of the map, usually the portion you would see when 
you come down the stairs.

By pressing the left button and moving the cursor around the 
"shaded or dark area" you will "light" that area and see what is 
under it. Pressing the "shift" key and the left button and you can 
"darken" any area under the cursor.

You can also move about the map by placing the cursor in the 
middle of the map and, while pressing the right button, move the 
cursor up, down, right or left and the map will "scroll" in the 
appropriate direction.

Feel free to "reveal" as much of the map as you wish. Some of you 
will want to reveal only as much area as to the next door. Some of 
you will want to see what is behind the door. And, there are those 
of you who want to see everything. 

If you want to reveal everything, you can. While holding down the 
"shift" key press F1. This will "turn on the lights" of the whole 
level. To reverse this process or turn out all the lights, all you 
have to do is while holding down the "shift" key, press the F2 
key. Please note: This will darken ALL the level, including the 
beginning area, so you may want to "scroll" to that area before 
darkening all the level, so you can start again.

Please note that the "x,y" coordinates on the screen indicate the 
cursor position while it is on the map and the middile of the 
viewer when the cursor is off the map. The "x,y" coordinates are 
an arbitrary measuring system we used  to indicate each step taken 
by the characters in Dungeon Master. These would assist you in 
finding yourself if you are making your own maps from ours.

Another way of moving about the map, other than that mentioned 
above, is by using the "arrow keys". They will move you one space 
up, down, right and left and a time.

To move by "clicking" on the compass rose inner arrows moves the 
map one space in that direction. By "clicking" on the outer arrows 
will move the map 10 spaces in that direction.

It is best to keep the "Hints On/Off" command "off" while 
revealing portions of the map. Only turn on this command when you 
want to read specific hints for specific spaces.

To find a "hint" all you have to do is click the Find Hints 
button. Keeping the left button pressed will make the locations 
with hints flash. You can then move the cursor to the flashing 
location and let up on the left button and click again. The text 
of the hint will appear in the "text portion" of the viewer.

To view the hint, you can scroll (two lines at a time), up and 
down by "clicking" on the up and down arrows.



When you want to see an overview (or full screen representation) 
of the whole level (uncovered portions only) you must press the 
"View Map" button. 

There will be a slight hesitation (while the computer adjusts the 
level of magnification) and the screen will then show a full-
screen representation of the current loaded level. 

While this screen is on your monitor, you can make a copy of it on 
your Epson compatible printer by holding the Alternate key down 
and pressing the Help key. To stop the printing, all you have to 
do is press the same keys again.

Note: The quality of the printing is related to the shades of grey 
because of the color and magnification required to put the whole 
map on the screen.

It is possible to make a Degas picture file of the screen by 
pressing the right button while viewing the whole map on the 
screen. Be careful to place an "initialized" disk in the drive to 
receive the picture. The Hint Disk does not have enough room to 
hold many pictures. One saved, the picture can be loaded into 
Degas and manipulated to your hearts content.



Clicking the "Read Hints" button places you in a "text viewer" 
mode. You will be asked to select an appropriate .DOC file. Once 
loaded, the screen will fill with text and several commands will 
be shown across the left bottom of the screen.

NOTE: The cursor will only show on the left portion of the screen 
because all the commands are on the left portion of the screen. 
Don't let it bother you. We planned it that way.

Clicking the F1 or pressing F1 will allow you to load a .DOC file 
over the one, if any, currently showing on the screen.

Clicking the F2 or pressing F2 will allow you to print a "block" 
of text (see marking blocks of text below) or the whole document.

Clicking the F3 or pressing F3 will allow you to "search" for a 
specific series of characters or word in the document. NOTE: the 
search mode ignores upper/lower cases and starts at the "top" of 
the screen. So, if you have already found a location where the 
word appears, it will be place on top of the screen and 
highlighted. To continue the search, scroll down one space and do 
the search again. You can also search in both directions.

Clicking the F10 or pressing F10 will return you to the "map 
viewer" part of the program.

Clicking the left "+" will move the text up one line.

Clicking the left "-" will move the text down one line.

Clicking the right "+" will move the text up one full screen.

Clicking the right "-" will move the text down one full screen.

Clicking the "T" will move to the top of the document.

Clicking the "B" will move to the bottom of the document. 



Marking the start of a block is done by pressing the left button 
of the mouse while the cursor is on the top line you want 
highlighted.

Marking the end of a block of text is done by pressing the right 
button of the mouse while the cursor is on the bottom line you 
want highlighted. 

Highlighted text can be printed by selecting F2 or clicking on the 
F2 at the bottom of the screen.




This command will allow you to "view" on screen any low res, or 
medium resolution picture saved as Degas compressed on the disk.
(.PC1 or .PC2)

While viewing the picture, a "print" of the picture can be sent to 
your Epson compatible printer by holding down the Alternate key 
and pressing the Help key. 

If you encounter any problem with printing your pictures or 
overviews, make sure you have the proper selections made to the 
control panel as indicated by your Atari manuals for your printer.
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