|
| |
| |
*** CASTLE CAPERS ***
PD RESTRICTED DEMO VERSION
---------------------------------------
By Paul Abraitis
(C) 1993 P. Abraitis
This program was produced
using STOS.
NOTE - This program is the restricted
demo version. Only the first ten
screens can be accessed in this
program. To complete the game you must
obtain the unrestricted version
directly from the author (details
below).
Running the program :
----------------------------
** PROGRAM DETAILS - LOW-RES only ,
Joystick required.
Simply double click on CASTLE.PRG. The
program must have access to the
CASTLE.DAT file in the current drive
whilst loading and unpacking data.
Once loaded the program takes a short
while to unpack data. You are then
presented with the title screen. To
access brief instructions press F1,
to view the highscore table press F2
or press F3 to quit the program
whilst on the title screen.
Playing the game -
-----------------------
Press fire whilst on the title screen
to begin the game. You must then select
the required game speed (fast or
normal) using the joystick as directed
on screen.
Disclaimer -
---------------
Whilst highly unlikely that any
problems should arise the author cannot
be held legally responsible for any
damage resulting from the use of this
program.
The Story :
--------------
Chuckle , the hero , has been
imprisoned in nightmare castle by the
evil giant. Only by crossing the
castle and avoiding the baddies can he
escape to freedom and live happily
ever after (or something along those
lines anyway !).
The Game (Instructions):
-------------------------------
(NOTE: Brief instructions available
from the title screen (Press F2)).
You control chuckle in his quest for
freedom. You begin each screen on the
left from where you must run, jump and
climb to leave the room. To accomplish
this you must simply pass beyond the
right hand boundary of the screen. To
complete the game you must pass the
giant on the 50th screen and escape
through the exit (not an easy task !).
Along the way you will meet a number
of hazards as described below ...
THE BADDIES - These include spiders,
sliders, bouncers, birds, bees and
arrows. Collision with any of these
results in instant loss of life and an
irritating scream.
WATER - Chuckle swims like a brick.
Need I say more.
WOODEN SPIKES - Land on one of these
and instant death by sharp stick up
the bottom results.
POISON IVY - No matter how green your
fingers are avoid this stuff like the
plague.
FLOATING LOGS & MOVING BLOCKS - Land
on top of one of these and you're OK,
in fact that's the only way to cross
many screens. Hit one from the side
and die a quick death.
Being a bit of an all-round athlete
chuckle can run, jump and climb. In
fact his life depends on it. To cross
gaps wider than the length of his jump
he can use ropes, webs (watch out for
the spiders!), floating logs and
moving platforms. Once on a rope or
web he can either jump off or walk off
onto an adjacent platform as the game
dictates. When using a log or moving
platform make sure he lands directly
on top. Once on a log or moving
platform make sure he walks along with
it and doesn't hit an adjacent wall -
otherwise he'll slip off see.
On his travels chuckle will pass
hearts and bonus tokens. Jumping into
a heart gives an extra life, jumping
into a bonus token gives him 1000
extra points.
On the final (50th) screen chuckle
must pass the giant and leave the
castle via the exit. Will he succeed ?
That's up to you.
CONTROLS :
---------------
*** JOYSTICK ONLY ***
LEFT / RIGHT - walk left / right. Jump
left / right in conjunction with FIRE.
FIRE - Jump.
UP / DOWN - Climb up / down when on a
rope or web. To leave a rope or web
simply jump off or walk off onto an
adjacent static platform.
ANY KEY ON KEYBOARD - Pause , press
again to restart.
The Complete Game :
--------------------------
This demo version only allows access
to the first ten screens. The complete
game offers a real challenge with 50
screens of increasing difficulty. An
access code system is included , this
allows the player to skip many rooms
which have previously been completed.
The complete, unrestricted version can
only be obtained directly from the
author. To obtain the game please send
a cheque/ PO. for fives pounds made
payable to Mr P. Abraitis to the
address below ...
Mr P. Abraitis
32 Bombay Road ,
Marsh Green ,
Wigan ,
Lancs WN5 OEJ.
United Kingdom.
On receipt of your order the complete
game will be despatched to you on a
quality disc and a printed instruction
sheet will be enclosed.
BYE ! |
| | | | |