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BABY MUGLUCK by RALPH EFFEMEY (c) 1992
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The object of BABY MUGLUCK is simple-just help BABY MUGLUCK find
his mummy while avoiding the hazards such as the LIVING
ROCKS,TROGS,DEADLY SNAILS and PITFALLS!
Extra energy can be picked-up along the way in the form of
bottles of milk and rusks.
You start with five lives.
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Programming Notes
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This game is programmed using MAESTRO. If you don't have MAESTRO
then remove all commands that start with SAM... and the 'SOUND
INIT' commands etc. Surprisingly, this game runs faster when NOT
compiled than when it is!!! Try it if you don't believe me!
There are 25 screens for you to explore and they were created
using ESDE (Effemey Screen Design Editor). This is a very memory
efficient method of producing screens for use in games using only
a set of sprites and one or two master screens.
Purchase a copy of STARTER PACK 3 and you'll find a free copy of
the editor which was used to design the screens in ROBOACTIVE and
BABY MUGLUCK.
This game is SHAREWARE:
Send œ5 to:
Ralph Effemey
7 Beaufort Road
Southbourne
Bournemouth
Dorset BH6 5AJ