ATBINGO.PRG
Atari Bingo
This is a good simulation of seaside arcade bingo and is
exciting or boring according to how you review the real game.
Within the constraints of sixteen samples, it has good
authenticity. Features include checking a winning card and a
board with all the numbers. No checking is done on your
entries until you "check" or call "house". Again, like the
real thing, where you can cover the wrong number, or miss a
call. Up to three cards may be played simultaneously, with
the program covering the other two. This always happens even
when not used, as often happens when playing the real game,
you feel the card beside has better numbers.
To play. Enter the number of (other) players. See note at the
bottom. The computer will play all other cards excepting your
own. Enter credits, 5 per 5 game card, for each card you want
to play, by using the target in the money slot and clicking
the LEFT mouse button. When you are finished, click the RIGHT
mouse button to start playing. Cover each number when called
and the your card is selected. You have about two seconds to
cover a number. Do so by positioning the square over the
number and left clicking the mouse button. Only call "house",
by clicking the centre free square, after covering the last
number, otherwise it will not be checked. Checks are done and
payouts are awarded according to the number of players.
(Watch the central screen). The house removes 10%. After all
five games are played you may alter the number of players and
thus your position (you are always the number of players
minus one). Ther are 76 different cards to play.
To exit. use Control C to abort to your desktop.
The games.
There are five different games.
1. The four corners.
2. Any line across, down or diagonal.
3. Cross card. The vertical and horizontal central lines.
4. Circle card. All the numbers around the edge.
5. Full house. All the numbers.
This program has been programmed in standard STOS and Maestro
on a 4Mbyte STE.
Notes.
The computer checks every card except the centre one. This
takes time, particularly in Any Line as ten lines have to be
checked. All cards before yours are checked while the first
number(s) are individually called. Your left is checked while
the whole number is called, ready for you to click your
square.
So while you might be eager to win a big prize, the program
will slow down.
Try entering 15-20 players and see how you like the speed and
adjust accordingly.
This program is freeware, but a small donation by the money
this saves avid players, would be appreciated.
9/95
Mr D Johnston
14 Ardvarna Cresent
BELFAST
BT4 2GJ