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INSTRUCTIONS FOR WOODLOUSE GAME
By Magnus Cooper : AIRFLEET SOFTWARE (TM)
Woodlouse Game for Atari ST
Written in GFA BASIC
Make sure you are in MEDIUM RESOLUTION.
Load file WOODLICE.PRG.
To play the game select the GAME box on the first menu. Select one
of the .SCR screen files. The chosen screen will appear. When the
computer has finished displaying the screen a notice will appear
asking you to choose a difficulty level. Do not do this until you
have read how to play the game.
PLAYING THE GAME
On the screen there are lots of little symbols, each of which
represents an object. You control the woodlouse, which is a small
armoured creature with two red antenna on the front end and a stripy
body. Find him on the screen so you know where to start. (He may
be under the notice so you will have to wait until the game
starts.) The following keys move the woodlouse:
"Z" = Left
"X"' = Right
"'" = Up
"/" = Down
JOYSTICK CONTROL OPTIONAL
At the start the game may run quite slowly so don't keep your finger
on the keys too long or you will put commands in the buffer and you
will lose control of the woodlouse until the buffer emptys.
The aim of the game is to eat up all of Farmer Browns little
green seedlings. This is not as easy as it may look. The red
bottles contain Farmer Browns Poisonous Pesticide,and if you eat
one of those you will lose a life. You may have to eat poison in
order to get some seedlings. Make sure you have enough lives
before doing this. (Lives are displayed in the top-left hand
corner of the screen, and you start with 3) If you eat a battery
and your lives number less than 5 you will get an extra life. The
batteries are green with a red label.
DANGERS TO THE WOODLOUSE
There are two types of creature which are dangerous to the
woodlouse. The most dangerous are the red ANTS. These have black
heads and will go after the woodlouse if nothing is in the way. If
an ant catches the woodlouse it will take away one life and vanish
into thin air. SPIDERS are not quite so dangerous. These are like
black asterisks and wander aimlessly around eating up any
woodlouse or ants in their path. Unlike ants, these do not
dissapear if they get you and may strike again!
At the start of the game you will be asked to select the ant
difficulty level. This governs the way that the ants move and how
intelligent they are.
Ants and spiders will die if they eat poison.
The black and white blocks with a diagonal cross on are solid
and cannot be moved.
WINNING AND LOSING
If your lives go down to 0 you will lose the game and a
notice will appear asking if you want to play the same screen
again. If you successfully eat all the seedlings you will be
applauded by a huge woodlouse firework.
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USING THE SCREEN EDITOR
The EDITOR enables you to design and create your own screens.
Select EDIT on the main menu. You will then get a choice of
LOADSAVE , EDIT or QUIT ED. If you don't want to edit click on
QUIT ED. If you wish to load a screen and change it click on
LOADSAVE, then click on LOAD and select a screen file. If you want
to make a screen from scratch then click on EDIT, and then NEW.
Type in a name for the screen ( not more than 8 letters ) and
press [RETURN].
If you loaded up a screen you will see a lots of numbers
appearing all over the screen. If you are starting from scratch,
then nothing but a row of 3s will appear round the edge. Each
number stands for a different object. Here follows a list telling
you what each number stands for:
1 = WOODLOUSE STARTING POSITION
2 = ANT STARTING POSITION
3 = SOLID WALL
4 = SEEDLING
5 = POISON
6 = SPIDER STARTING POSITION
7 = BATTERY
0 = BLANK SPACE (or click right button)
Press the number key which corresponds to the object you
want.(If you want a seedling press 4, etc.) The object is now
ready for positioning. To position the object, move the mouse to
where you require it and click the left button. The number you
chose will now appear where you clicked, unless it was 0, in which
case a blank space will appear. It will overwrite anything that
was there previously. If you hold down the mouse button and move
the mouse you can make a line of objects. If you want to put a
different type of object, simply press the corresponding number.
NOTE: The edges of the screen are always wall(3). You cannot
change this.
RULES FOR MAKING SCREENS
There are four main rules to keep in mind when designing a
screen:
1. Always put one and only one woodlouse start.
2. Never put more than 20 ant starts.
3. Never put more than 20 spider starts.
4. Always make it possible to eat all the seedlings. If you
surround a seedling with walls so that there is no way in, then
the screen will be impossible.
The computer will check if you breach the first three rules
but you have to check up on the fourth one yourself.
FINISHING THE SCREEN
When you think you have completed the screen, press the 0
key, move the mouse to a blank space and click both buttons
simultaniously. You will be asked if you are sure. Say YES(YOP), then
wait a couple of seconds while the computer checks the screen for
rule infringements.
You must now save your screen or else you will lose it. Click
on LOADSAVE and then on SAVE. Use the standard GEM item selector
to save the screen.
Unless you want to do any more editing, then click on QUIT ED.
You will now get back to the main menu.
QUITTING
To quit, click on QUIT in the main menu.
I HOPE YOU ENJOY THE GAME |
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