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Super Breakout is probably remembered best as the original 5200 pack-in game, a decision that almost certainly tanked the console as well as Atari's fortunes (Pac-Man was the obvious choice). In its defense, this game does offer colorful graphics (better than the green-hued Atari 800 version) and support for the trak-ball controller. That said, the Atari 2600 cartridge with paddle controllers will always be the better version. |
| Unfortunately, not much of an upgrade over the 2600. Still, it's a respectable arcade port with many play options. Playable with a controller but much better with paddles. |
| | The small graphical upgrades to this version versus the 8-bit version (and even the 2600 version) make it a decidedly optional title for 5200 gamers.
The analog controls were fine for this game, but not so well as to improve most people's game play versus using paddles with one of the other versions.
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| this was the pack in game for most 4 port units it shows the quality of the analog joystick with its absolute position paddles but being that breakout is just one step above playing pong its replayability is reduced even with the additional game options if you have played it on the 2600 there is not very much improvement other than the 5200 sticks in my experience have never had the jitter problem that the 2600 paddle controls often exhibit
being a pack in cart it is probably only in second place behind pacman as the most common game
if you like the feel of analog control and sish to see it fully implemented please see missile command,star wars,gorf,kaboom |
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