Atari 8-bit - Glenn, James R. - 1991
Valgus²
1 / 4- Genre
- Brain - Tetris
- Year
- 1991
- Language
- Compiled BASIC
- Publisher
- Glenn, James R.
- Controls
- Joystick / Keyboard
- Developer
- Glenn, James R.
- Players
- 1
- Country

- Programmer(s)
- Glenn, James R.
- License
- PD / Freeware / Shareware
- Graphic Artist(s)
- Glenn, James R.
- Medium
- Sound
- Glenn, James R.
- Rarity
- N/A
- Cover Artist(s)
- [n/a]
- Serial
- -
- Dump
- Download
ADDITIONAL COMMENTS
Do not write-protect as game saves high scores.
Two versions:
_ 1991 (playable demo)
_ 1992 (registered)
_ 1991 (playable demo)
_ 1992 (registered)
Many thanks to author James R. Glenn for dumping this program / John Hardie for sending it!
Missing original disk image (1991)!
INSTRUCTIONS
Additional notes for registered version:
_ press S to toggle music
_ press SPACE BAR to switch control between pieces (eighth level and up)
_ press S to toggle music
_ press SPACE BAR to switch control between pieces (eighth level and up)
TRIVIA (1)
A few words from author James R. Glenn courtesy of John Hardie...
"I started by thinking through the code for a Tetris clone during class one day and then hacking something playable together in a couple of hours that afternoon. I wanted to add another dimension but thought working in 2-D would be a lot easier than doing it in 3-D. Completing squares instead of lines seemed like the logical in-between step. I never tried selling it other than the shareware route and sold maybe 100 copies across various platforms, probably not more than a dozen for the Atari 8-bits. I never did anything else for public distribution aside from a short-lived revival of Valgus² as Bloxmo² for iOS. I have worked on a few academic projects in AI for tabletop games."
