A few words from author James R. Glenn courtesy of John Hardie...
"I started by thinking through the code for a Tetris clone during class one day and then hacking something playable together in a couple of hours that afternoon. I wanted to add another dimension but thought working in 2-D would be a lot easier than doing it in 3-D. Completing squares instead of lines seemed like the logical in-between step. I never tried selling it other than the shareware route and sold maybe 100 copies across various platforms, probably not more than a dozen for the Atari 8-bits. I never did anything else for public distribution aside from a short-lived revival of Valgus² as Bloxmo² for iOS. I have worked on a few academic projects in AI for tabletop games."
Comments (1)
the big m — 28 Oct 2024
Interesting Tetris clone where you receive points for creating patterns in the middle of the screen!
An Atari ST port by the same designer.