Here's the correct link to Fandal's site for Ixion: http://a8.fandal.cz/detail.php?files_id=2083
Just spent the last hour trying to think of this game - and came across 'Leaper' - only to find 'Leggit!' is so similar. Seems to be the same game.????Both maddening!!!!
When Tetris took the world by storm, it was inevitable that we'd see clones flood the market. We never got an official release for the Atari 8-bit, but this was easily my favorite one. It was fast, colorful, and addicting. The very catch title song (and an excellent arrangement, I might add), which I thought was an original piece written specifically for the game, is actually a famous Swedish pop song, "Diggi-Loo Diggi-Ley." Check out Youtube for a fun slice of the eighties as performed by The Herreys in both the original Swedish and English(!) versions.
Cute little game, with nice little details -- e.g., the comedic way the Keystone Kelly runs and jumps, the 5 o'clock shadow on Harry Hooligan, and the ragtime-like music.
As a shoot 'em up, it's sort of like a Blue Max-lite, and a fun one at that. But the only area it falls short is that, as with other Activision conversions from their 2600 counterpart, the enhancements were marginal at best.
Yeah, Negative Muffy, this was one of my favorite Atari games. Not sure what there is to dislike--some of the legitimately best music on the Atari 8-bit system and absurd dancing characters flying across the screen.
in germany we had the PAL-version, which runs much faster and is therefore much more fun. you can still try this vibe in an emulator by choosing the PAL-videomode.
also important: read the last comment in this field! /.-)
|Shadow Hawk One|
This was the biggest hyped piece of crap I ever saw on the 800. Because of a lack of software in the early days, the company was advertising this garbage in every magazine hyping it and lying about how great it was. it was 49.99 and when I got a cracked copy I played it once and never looked at it again.
any of these mules work? I cant get them going
This was rightfully one of Infocom's "advanced level" games! Berlyn, as a professional writer, did have a knack of writing excellent prose that made his interactive text games engaging. While I liked the Indiana Jones-esque nature of Infidel, I found it rather difficult to get too far ahead without a lot of clues!
Yes, the ending is different than what you'd expect from Infocom, but you still *can* complete the game with all 400 points without having to deal with the indignation of the conclusion. You just end it on a "cliffhanger," if you will.