|Excerpts of an interview with Matthew Hubbard by Scott Stilphen:|
SS: 'Were the games that you wrote ones that were chosen or assigned? How long did it take you to program each?'
MH: 'Of my released games, only Dolphin and Zenji were truly original works; everything else was assigned. Each game took 9-12 months.'
SS: 'Are there any Easter eggs in any of your games? Any bugs/glitches?'
MH: 'Lots of bugs and glitches; very few Easter eggs.'
SS: 'Zenji was rumored to be slated for the 2600. Did you work on it? Was it ever finished?'
MH: 'I started Zenji on the Atari 400 / 800. It was not planned to be a 2600 game, and I never worked on any port of it to any other system. All the ports were done by others.'
SS: 'Did you go to Electronic Arts after leaving Activision?'
MH: ' ...While at EA, I (briefly) worked with Dani Bunten (of M.U.L.E. fame) her for a few weeks, on the update to M.U.L.E., before the project was canceled. She was very nice. I once told her that she and the other transsexuals in the game business should make a comic book about their work and call it "The Ex Men". She thought that was funny.'