|Scott S. - 07/08/2016|
The cart and cassette versions aren't exactly the same. The cartridge is only fully compatible with the 400/800 computers. When used with any other model, it doesn't have the correct sound f/x for the mystery ship. The cassette version works correctly with any model.
|rave.N - 15/06/2015|
I actually like this one made in 1980. Did you know it uses only 4KB. Most of the smallest model 400/800 cartridges are 8KB minimum but if you look here, exactly half this cartridge is blank equalling 4K. (The smallest arcade game actually fun to play must be "Syntron" at slightly less that 2KB)
|Velcro_SP - 06/06/2009|
Space Invaders for 8bit doesn't have any forts to hide under? How inauthentic. The colors are welcome but the changed alien shapes are not. The action is okay and it moves pretty smoothly. Atari did some mediocre conversions, it would have done well to invest and cultivate the programming talent more. Imagine if coders on par with those that LucasArts (Rescue on Fractalus, etc.) or Activision had had been used for Space Invaders and Asteroids etc. Those versions would have been authentic and masterful. This version is barely better than "okay" as a game itself and doesn't include all the Space Invaders elements.
|eppy2000 - 08/09/2008|
This was one conversion that was inferior to the arcade and 2600 version. For a big named arcade game at the time, why did Atari mess this one up? Even their own Asteroids was a substandard conversion.
One issue is that the invaders were redesigned, so they don't resemble the original characters. The other is having the invaders come out of that thing (I forgot if that was a mother ship or something). You can shoot as many invaders as you can before they're fully on the playing field -- a bit of an unfair advantage if you ask me!
|Includes both original cartridge and tape releases. Many thanks to Voy for the cassette dump!|