Murder on the Zinderneuf

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7.5/10
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Comments (2)
John May - 14/07/2009
"Advanced Cluedo on a Zeppelin"

You select the detective you wish to be (each has a unique style which gets different answers), someone will have been killed (or missing) at random so plenty of re-playability, with x weapon by x person. You go off asking questions in various tones, searching rooms for clues etc. The earlier you get it right the better your score, if you accuse someone and get it wrong that person will not speak to you again so you might miss vital clues.

Although it's a single player game it's also great fun with a group of you working out the clues.



kris - 28/09/2004
A unique game for sure - perhaps the first "mystery" game ever made. For what its worth, I don't think I ever could figure out who the heck the guilty person was once, but it was fun trying I guess.

Screenshots

Murder on the Zinderneuf atari screenshot
Murder on the Zinderneuf atari screenshot
Murder on the Zinderneuf atari screenshot
Murder on the Zinderneuf atari screenshot
Murder on the Zinderneuf atari screenshot

Information

GenreStrategy - DetectiveYear1983
LanguageMachine LanguagePublisherElectronic Arts
ControlsJoystick, KeyboardDeveloperFree Fall Associates
Players1CountryUSA
Programmer(s)

Leyland, Robert

LicenseCommercial
Graphic Artist(s)

-

Medium Disk 
Sound

-

Rarity   
Cover Artist(s)Schwab, MichaelSerial?
Dumpdownload atari Murder on the Zinderneuf Download

Additional Comments

Other version with the same title:


Ariola (UK).

Disk

Murder on the Zinderneuf Atari disk scan Murder on the Zinderneuf Atari disk scan 

Instructions

Book / Magazine Reviews

 Electronic Games · March, 1984


Free Fall Associates has again combined innovative game design with sheer playability in the world's first action / text murder mystery. Murder on the Zinderneuf is set aboard a luxury dirigible in the year 1936. Sixteen people set out on the pleasure cruise but only fifteen return. With each new game, the computer generates a new victim, motive and killer, making this game different every... [more]


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