City Destroyer

Search
Votes / Statistics
Rating 
N/A
Hits: 3,295
Downloads: 442
Votes: 0
My Atarimania
Comments (2)
Wes - 21/05/2021
See here...
http://forum.atarimania.com/viewtopic.php?f=2&t=18847
IgnacioPrini - 19/05/2021
Type-in from Games Computing magazine, December 1984 issue. Written by M. Osborne.

If I knew how to use Atari BASIC with Altirra emulator, I wouldn't mind to copy it into a .BAS file.

Screenshots

City Destroyer atari screenshot
City Destroyer atari screenshot

Information

GenreShoot'em Up! - BomberYear1984
LanguageBASICPublisherGames Computing
ControlsJoystickDeveloper[n/a]
Players1CountryUnited Kingdom
Programmer(s)

Osborne, M. / Hinsley, Wes

LicenseMagazine
Graphic Artist(s)

[n/a]

Medium Disk
Sound

[n/a]

Rarity
Cover Artist(s)[n/a]Serial12-1984
Dumpdownload atari City Destroyer Download

Additional Comments

From the December 1984 issue of Games Computing.

Many thanks to wesmond for typing in this program and producing a working version (see his original comments below and the list of changes)!

"Hmm. This is a BLITZ-like game - and the text talks about two listings, but only one was printed. Since we have POKE 756,144 on lines 6 and 4001, but no redefining of a charset, I guess that's what listing 1 would have done. SO. I've improvised CITYDEST.BAS and chosen some sensible characters, and then GAME.BAS is the original listing, to be run afterwards. ALSO, I have added HIT=0 on line 1020, otherwise your bombs misbehave if the previous one hit the ground, which is really annoying. And lastly, I added POKE 1616,0 on line 25000 to reset the DLI counter, otherwise you might get green sky and blue ground on your second game."

Instructions

Loading instructions: at the prompt, type RUN"D:GAME.BAS and press RETURN.
About Us - Contact - Credits - Powered with Webdev - © Atarimania 2003-2024