Atarimania

Atari 8-bit

Three-Dimensional Tic-Tac-Toe

Three-Dimensional Tic-Tac-Toe — screenshot 1
Genre
Brain - Tic-Tac-Toe
Year
?
Language
Machine Language
Publisher
[no publisher]
Controls
Joystick / Keyboard
Developer
[n/a]
Players
1 / 1 vs. 2 / Demo
Country
USA
Programmer(s)
Kirkpatrick, Larry
License
PD / Freeware / Shareware
Graphic Artist(s)
[n/a]
Medium
Tape (not available)Disk (not available)Cartridge (not available)
Sound
[n/a]
Rarity
Cover Artist(s)
[n/a]
Serial
-
Dump
Download

INSTRUCTIONS

THREE-DIMENSIONAL TIC-TAC-TOE

This is the game of Three-Dimensional Tic-Tac-Toe and is played on a 4x4x4 grid. The object is to get four in a row.

In this version, you may play against another person, the computer or the computer against itself. The following is a list of commands to set the environment:
O - pressing O will cause the computer to play "O"
X - pressing X will cause the computer to play "X"
A - pressing A will cause the computer to play both "X" and "O"
M - pressing M will allow manual play (human against human)
T - pressing T at the beginning of a game will allow "O" to go first
# - (any number key) will determine the level of offensive strategy. This is marked on the screen by "O-#". Level 0 is the easiest.
SHIFT-# - (SHIFT with a number key) will determine the level of defensive strategy. This is marked on the screen by "D-#".
SELECT-# - (SELECT with a number key) will allow the computer more or less time to "make up its mind".
OPTION - pressing OPTION will cause the computer to suggest a move.

In order to make a move, you place the cursor at your desired position and press the trigger. With some experimentation with the joystick, you will discover how to move the cursor.

If you have any feedback to improve this game, write to:
Larry Kirkpatrick
1330 Franklin
Bellevue, NE 68005
(402) 292-1716
USA
GEnie: XTX29927