Atari 8-bit - Atari - 1981
Missile Command
1 / 4- Genre
- Shoot'em Up! - Crosshair
- Year
- 1981
- Language
- Machine Language
- Publisher
- Atari
- Controls
- Joystick / Trak-Ball
- Developer
- Atari
- Players
- 1 / 2 (alt.)
- Country

- Programmer(s)
- Zdybel, Robert
- License
- Prototype
- Graphic Artist(s)
- [n/a]
- Medium
- Sound
- [n/a]
- Rarity
- Cover Artist(s)
- [n/a]
- Serial
- -
- Dump
- Download
OTHER VERSIONS WITH THE SAME TITLE (1)
ADDITIONAL COMMENTS
Load with OS-B (level selection only works on older systems).
Press SHIFT+CONTROL+T for Trak-Ball mode.
The code of this version - not the official cartridge release - was used as a base for the game released on Compilation A, it only has minor variations.
Compared to the released cartridge, this prototype:
_ does not show the game title
_ displays STICK instead of SKIP0 on the last line (though you can still skip levels with the number keys)
_ does not use the same combination of keys for Trak-Ball mode
_ does not have explosions on THE END screen
_ has no "smart missiles only" option activated with the S key
_ does not automatically go back to the title screen after the end of a game
_ shows some other minor color differences
_ does not show the game title
_ displays STICK instead of SKIP0 on the last line (though you can still skip levels with the number keys)
_ does not use the same combination of keys for Trak-Ball mode
_ does not have explosions on THE END screen
_ has no "smart missiles only" option activated with the S key
_ does not automatically go back to the title screen after the end of a game
_ shows some other minor color differences
Many thanks to:
_ John Hardie for dumping this program
_ Tempest / Kr0tki for figuring out all the differences
_ John Hardie for dumping this program
_ Tempest / Kr0tki for figuring out all the differences
