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Atari 8-bit - Parker Brothers - 1984

Gyruss

Gyruss — screenshot 11 / 6
Genre
Shoot'em Up! - 3-D
Year
1984
Language
Machine Language
Publisher
Parker Brothers
Controls
Joystick
Developer
On-Time Software, Inc.
Players
1 / 2 (alt.)
Country
USA
Programmer(s)
[unknown]
License
Commercial
Graphic Artist(s)
[unknown]
Medium
Tape (not available)Disk (not available)Cartridge
Sound
[unknown]
Rarity
7
Cover Artist(s)
[unknown]
Serial
1280
Dump
Download

ADDITIONAL COMMENTS

This program was first being developed by Roklan before Parker Brothers decided not to honor a verbal agreement between the two companies and eventually hand over the contract to On-Time Software, Inc.:
Gyruss
1 / 2

Cartridge 1

INSTRUCTIONS (1)

ADS (1)

CATALOGS (2)

VIDEOS (1)

James Bond 007 / Gyruss

BOOK / MAGAZINE REVIEWS (1)

Computer Games · November, 1984Rating: A-
While Parker Brothers chose graphics over play action on their Star Wars cartridge, they put play action first in this case. It pays off. This game, which looks something like Galaga-in-the-round, feels a lot like the arcade original. Satellites, meteors and enemy planes swirl frantically around the screen to the tune of Bach's Toccata and Fugue in D Minor. You move in a wide circle around the playfield picking them off and you can get double fire-power if you hit the middle molecule.

When you reach a planet, you get a Chance Round in which you can waste an army of satellites without having to worry about them firing back. But the real goal is to reach Earth, and you've got to pass Neptune, Uranus, Saturn, Jupiter and Mars before arriving there. While the game doesn't have a lot of depth, it will appeal to all of us who never tire of shooting things. And these creeps never stop coming at you! The enemies shoot at you more than they did in the arcade game. One or two players.