Atarimania

Atari 8-bit - Games Computing - 1984

City Destroyer

City Destroyer — screenshot 11 / 2
Genre
Shoot'em Up! - Bomber
Year
1984
Language
BASIC
Publisher
Games Computing
Controls
Joystick
Developer
[n/a]
Players
1
Country
United Kingdom
Programmer(s)
Osborne, M. / Hinsley, Wes
License
Magazine
Graphic Artist(s)
[n/a]
Medium
Tape (not available)DiskCartridge (not available)
Sound
[n/a]
Rarity
N/A
Cover Artist(s)
[n/a]
Serial
12-1984
Dump
Download

ADDITIONAL COMMENTS

From the December 1984 issue of Games Computing.
Many thanks to wesmond for typing in this program and producing a working version (see his original comments below and the list of changes)!
"Hmm. This is a BLITZ-like game - and the text talks about two listings, but only one was printed. Since we have POKE 756,144 on lines 6 and 4001, but no redefining of a charset, I guess that's what listing 1 would have done. SO. I've improvised CITYDEST.BAS and chosen some sensible characters, and then GAME.BAS is the original listing, to be run afterwards. ALSO, I have added HIT=0 on line 1020, otherwise your bombs misbehave if the previous one hit the ground, which is really annoying. And lastly, I added POKE 1616,0 on line 25000 to reset the DLI counter, otherwise you might get green sky and blue ground on your second game."

INSTRUCTIONS

Loading instructions: at the prompt, type RUN"D:GAME.BAS and press RETURN.