GB Paint

Search
Votes / Statistics
Rating 
N/A
Hits: 2,179
Downloads: 909
Votes: 0
My Atarimania
Comments (0)

Screenshots - GB Paint

GB Paint atari screenshot
GB Paint atari screenshot
GB Paint atari screenshot
GB Paint atari screenshot
GB Paint atari screenshot
GB Paint atari screenshot

Information - GB Paint

GenreGraphics - Picture EditingYear1992
LanguageSTOS BASICPublisherBudgie UK
DeveloperGBPDistributor-
ControlsMouseCountryUnited Kingdom
Box / InstructionsEnglishSoftwareEnglish
Programmer(s)

Azzara, Bruno

LicenseGame Demo or Preview - Freeware
SerialST TypeST, STe / 0.5MB
ResolutionLowNumber of Disks? / Double-Sided
Dumpdownload atari GB Paint Download / MSAMIDI
Protection

Instructions - GB Paint

----------------------------------------------------------------------
                          GBPaint v1, Manual
----------------------------------------------------------------------

                       Written by Bruno Azzara
                          copyright GBP 1992

                 Manual written by Geoffrey Harrison
                          copyright GBP 1992

----------------------------------------------------------------------
THIS PROGRAM IS A DEMO OF GBPAINT, AND IS THEREFORE PUBLIC DOMAIN. THE
SAVE FILE AND THE PRINTER OPTION HAVE BEEN DISABLED BUT OTHERWISE THIS
IS A FULLY WORKING (NO TIME LIMIT) PROGRAM.
----------------------------------------------------------------------

If you would like the full  program,  which is not public domain, then
you are advised, but by no means  obligated, to write to the following
address:

        Mr. Bruno Azzara (paint).
        20, Heys Road,
        Ashton-Under-Lyne,
        Lancashire.
        OL6 6NZ.
        ENGLAND.


The price of the program is  a  mere œ11 (overseas œ13 - international
money orders only) - price includes postage. This gets you the current
version (v1.92, v2 is not  yet  complete  but  owners of v1.92 will be
notified of its release),  the  source  to  be  used  from within STOS
itself and a bundle of goodies.  We  sincerely hope that you find this
product useful and will want to upgrade to the full version to get the
best out of it. We hope to hear from you soon.

Now there is a annotated  manual  for  you  to read if necessary. Have
fun!



















                             INTRODUCTION

If you only have 512k, then I  would  recommend you to run the program
from an auto folder as this will allow you to have two screens.

This program is written especially for  people that use STOS Basic, it
was written by an author who  is  better  known  to many as a PD games
writer, or an accessory writer for  STOS. This program took Bruno just
under a year, from conception to production.  I was asked to write the
manual for it as, some may know  already, Bruno is not too clever when
it comes to spelling.

The beauty of the program is that it can be loaded straight into STOS,
it does not matter that you  may  only  have  512k of memory, it works
just as well. For those of you  with  1MB, or greater, of memory there
are a number of features that are enhanced just for you.

After initialisation, the  main  screen  has  the  following  shown in
boxes:

DRAW  BOX  R-BOX  CIRCLE  ELLIPSE  LINE  K-LINE  RAYS  SPRAY  MARK
PRINTER  FILL  GRID  TEXT  RGB  ERASER  ZOOM  BLOCK  CLS-PIC  MISC
C-CYCLE  FILE  HOLLOW  FILLED

These are all down the left hand side of the main screen, on the right
there is a large window containing  information of the line size, line
type and line ends.  Directly  below  this  are  two  words, these are
RAINBOW and LOCK - either of these  can  be turned on or off by simply
clicking on them with the left  mouse.  Below there is the palette and
next to that is the fill type in a box, to change fill type just click
on the arrows above the box.



                            MAIN FUNCTIONS

Most of these functions  are  cancelled  by  pressing  the right mouse
button. The right mouse  button  also  returns  you  to  the main menu
screen.

DRAW - This is freehand drawing, the  thickness of the line can be set
with LINE SIZE, the ends of  the  line  can  be changed from square to
arrows to rounded. The  type  of  line  can  be  chosen  from a set of
default line types by clicking  on  the  box  at  the side of the line
definition box, or you can  define  your  own  line by clicking on the
smaller boxes  within  the  line  definition  box.  This  function  is
affected by colour and rainbow.

BOX - The box is also affected by  line  size and line type. To draw a
box, on the drawing screen click at the position you want the top left
corner to be,  size  the  box  and  click  again.  Affected by colour,
rainbow, line definition and hollow and  filled. Filled boxes are also
affected by the graphic modes.

R-BOX - See above, box has rounded corners.

CIRCLE - Draws a standard circle, click  with the left mouse to choose
the position of the centre, size the circle and click again to confirm
your choice. Line size and  line  type  affects this, as does rainbow,
colour, filled  and  hollow.  The  graphic  modes  also  affect filled
circles.

ELLIPSE - Same as circle, but draws a less than regular circle, moving
the mouse left or right  will  stretch  it  horizontally, moving up or
down will stretch vertically.

LINE - Line size, type and  ends  can  be  changed for this. To draw a
straight line click for starting x  and  y co-ordinates, move mouse to
required position and click again. Affected by colour and rainbow.

K-LINE - Same as line, but  with  the  added function of starting your
next line from  the  exact  position  of  the  end  of  the last. This
function is turned off by right mouse.

RAYS - Similar to k-line, only  this  time  the new line is drawn from
the starting position of the old line.

SPRAY - This acts like  an  airspray,  there are three different sizes
that can be chosen.  To  choose  a  size  you  must  be on the drawing
screen, then the keys F1, F2  and  F3  give  you  the sizes; F1 is the
smallest. Affected by rainbow and colour.

MARK - This sets the polymarkers to  use when drawing, their sizes are
set with the arrows. Affected by rainbow and colour.

PRINTER - Disabled on the demo version.

FILL - The fill type is set by  the small box in the bottom right-hand
corner. Affected by colour.

GRID - This is to set the grid size, default size is 16x16 pixels. The
smallest size is 2x2, the largest is  399x199. Grid lock can be set by
clicking on the box with lock in  it  or by clicking on lock above the
palette. With LOCK on there  are  a  few  things  that you will notice
concerning the text function (see below.)

TEXT - The size of  the  text  can  be  set using the arrows. Pressing
normal gives normal text, L-italic gives  a left sloping text while R-
italic has the opposite effect. With the full version comes a program,
and a number of examples of fonts  that can be loaded into the program
from the TEXT definition area itself.

RGB - This function allows you to  alter a single colour or the entire
palette. There are ten default palettes. To alter a single colour just
click on the arrows on either side  of  the  letters at the top of the
screen.

ERASER - Once the eraser  has  been  selected  it is possible to alter
it's size while on the drawing screen.  To alter the size the keys F1,
F2 and F3 give you three sizes; F1 being the smallest.

ZOOM - After selecting zoom,  you  then  decide the required size from
the drawing screen. This time the keys are from F1 to F8, F1 being the
largest. Once in zoom  mode,  you  can  reposition  the required area,
choose your colours, or change magnification. The plus and minus signs
and the fuction keys alter  the  magnification, the arrows change your
position.

BLOCK - There are various functions within block, these are:

     copy    - take a copy from the picture and place in the block
               memory.
     cut     - remove an area from the screen and place in block
               memory.
     paste   - paste block in block memory onto picture. This is
               affected by the graphic modes.
     enlarge - to enlarge a block choose position for block and
               then set the required size by moving the mouse
               pointer both up & down and left & right. This is
               affected by the graphic modes also.
     under   - this pastes the item in block memory under the picture.

When Gridlock is on, everything will snap to a 16*16 co-ordinate.

CLS PIC - Self explanatory

MISC - Within misc there are  a  number of functions again. These are,
on the whole, self explanatory, but here goes:

        Gr mode   - this is the graphics mode, found within this
                    is replace, trans, xor and inv-trans.

        Replace   - using the box or circle commands with
                    the filled function (see later) you can
                    replace an area of your picture. You choose
                    the position for the top left corner of your
                    box or the centre of your circle in the
                    normal manner (see above),set the size,
                    and the chosen area will be replaced with
                    the required item.

        Trans     - this makes the current fill pattern
                    transparent. Useful for overlaying a filled
                    box or circle over a picture without obscuring
                    the details.

        Xor       - is used to combine the colours of two separate
                    items. Placing the block over the original
                    picture will make the colours of the picture
                    and the block combine. It also has the
                    advantage that if you place the block over
                    itself then the block that has been put in the
                    picture will be erased.

        Inv-trans - effectively the same as Trans, but the complete
                    opposite. What was transparent with Trans, now
                    becomes solid and vice versa.

Also here is a  box  saying  'Screen'.  Now  depending  on your memory
restrictions it is possible  to  use  all  the  remaining memory banks
within STOS as extra screens. On  my  ST  (I  have  a 520 with 512k of
memory), I  can  only  have  two  screen;  but  then  I  have  so many
extensions installed in STOS that I only have around 217k left.

Most important, the quit button is also within the misc commands.

Also in misc is a box which says 'More', clicking on that will get you
into a section that says, 'Replace', 'H-flip' and 'V-flip'. Underneath
this is a palette (the same as the current palette) which has an arrow
above the first colour. This is  for  use with the replace function in
this section.

To use this replace function, you a  choose  a colour that you wish to
change by moving the arrow  to  the  desired  position, go to the main
palette to choose the new colour  then  press the right mouse. Once on
the drawing area you can then  choose  the  area in which you wish the
change to take place. To choose  this  area  pick the top left corner,
define an area and then click  the  left  mouse, the colours will then
change - assuming that the  colour  that  you  wish changed is present
within the desired area. With  rainbow  on  the  colour to be replaced
will be replaced using the effects of the rainbow function.

The H-flip and V-flip functions are used  to flip an area or the whole
picture either horizontally or vertically respectively.

C-CYCLE - This stands for  colour  cycle,  with  this you can make the
colours of a desired range change places - cycle. When you click on C-
CYCLE, you will be faced with two  boxes  above a palette. The top box
sets the speed of the  colour  cycle  (speed  1 is the fastest), below
this is a box that allows  you  to  switch  colour cycle on or off and
rainbow on or off. If you switch  rainbow  on you will notice that the
word rainbow on the main screen  has  the  word 'on' next to it. Cycle
has an effect that is immediately visible - try it.

To alter the range of the cycle is very easy. Position the mouse where
the left-hand marker of the bar over the palette is and click, move to
the left or right to the  colour  you  want  the range to start at and
click yet again. Do the same with  the right-hand marker of the bar to
choose the end of your range.  Notice that the left-hand marker cannot
go so far right that it passes  the right-hand marker, this means that
the smallest possible range for a  cycle  is two colours. The range of
colours that the colour cycle  uses  is  also  utilised by the rainbow
function.

To us the Rainbow function  there  is  one  thing that you should make
sure of; the colour that  you  enter  the  drawing screen with must be
within the range that has been specified for colour cycle.

FILE - On this demo version,  this  has been disabled. Files, however,
can be loaded into the program.

With Paint you can use the following file types:

         PI1    PAC     PPC     PC1     NEO     PIC     PAL     MBK


HOLLOW and FILLED - These two  are  for  using with the box and circle
commands. With FILLED highlighted you  will draw filled boxes, circles
and  ellipses.  The  opposite   applies   when   the  word  HOLLOW  is
highlighted.


CURSOR MODE - On the  drawing  screen  there  is  the distinct lack of
indication about the position of the  pointer.  This can be amended by
pressing ESC, bringing up a cross-hair and  (in a small box) the x and
y co-ordinates. If, while you  are  in  this  mode, you press the left
mouse button then the x and  y  co-ords  are  stored for use later. To
arrive back at the stored  position  press  SPACE, this works with all
functions.


NOTE

If you load a picture and the  main  menu can no longer be seen except
for the palette box, then simply press the space bar.



                               APPENDIX

                  FUNCTIONS HIDDEN AND NOT SO HIDDEN

UNDO - Yes there is an  undo  function,  obviously this is operated by
pressing undo.

Screens - How many screens are there, well for half meg users there is
the possibility of two screens being available.

Those with 1MB, aren't you the lucky  ones, have the unhampered use of
ten screens.

To swap between these screens see MISC.  Either that or use the keypad
(0-9). By pressing the numbers on the keypad you can easily change the
drawing screen -  you  must  be  on  the  drawing  screen  to use this
function.


                           ACKNOWLEDGEMENTS

Acknowledgements  must  go  to   Richard   Gale   for   the  PC1  file
decompression taken from the STOS Newsletter, issue 9.

Also to Aaron Fothergill for  the  alert  box routine, taken from STOS
WORD - the wordprocessor - written by Aaron.

Lastly we must say  thanks  to  the  writer's  of STOS PAINTMASTER for
giving the inspiration.
About Us - Contact - Credits - Powered with Webdev - © Atarimania 2003-2024