BIN2HEX

Search
Votes / Statistics
Rating 
N/A
Hits: 792
Downloads: 456
Votes: 0
My Atarimania
Comments (0)

Screenshots - BIN2HEX

BIN2HEX atari screenshot
BIN2HEX atari screenshot

Information - BIN2HEX

GenreProgramming - Aids / Routines / ToolsYear1992
LanguageCompiled CPublisher[no publisher]
DeveloperAtari Corp.Distributor-
Controls-CountryUSA
Box / InstructionsEnglishSoftwareEnglish
Programmer(s)

Stedman, Roy [Rws]

LicenseUnreleased
SerialST TypeST, STe, TT, Falcon030 / 0.5MB
ResolutionNumber of Disks1 / Double-Sided / HD Installable
Dumpdownload atari BIN2HEX Download / Zip-packed folderMIDI
Protection

Additional Comments - BIN2HEX

Found from ex-Atari employee's hard disk. C sources only.

Instructions - BIN2HEX

/* ---------------------------------------------
Instructions for generating hexified .rep files 
	by Roy Stedman : 11FEB92
--------------------------------------------- */

linecut out1.tmp	/* removes offset caused by negative times */
		( only required if offset exists. )

mixer mixfile out2.tmp	/* (un)scrambles columns as per mixfile */
		( see instructions on generating a mixfile below. )

nihex out3.tmp		/* converts addr & data to hex */
		( this converts any 23bit field into an address (6 hex digits,
		  multiplied by 2), any 16 bit field into four hex digits and any
		  8 bit field into 2 hex digits. Fields are separated by spaces
		  in out2.tmp. Nihex tends to scramble the header information. )

tail +XX out3.tmp >out4.tmp		/* optional, remove old (munged) header */
      		( set XX to remove junk and leave first line of binary stuff
		  usu: 5 < XX < 40. Some experimenting is usually required. )

cat newheader out4.tmp >output.rep	/* optional, add new header */
		( create newheader by taking the header from out2.tmp and
		  removing excess columns in address & data areas. )

rm out*.tmp				/* clean up old files */

---------------------------------------
For the at4179a1 files:
   
mixfile : at.mix
newheader : ahexhead

linecut is required.

( all programs and files in ~roy/unix/reptohex )
--------------------------------------- 

TO CREATE A MIXFILE:
	
	A mixfile defines which columns from an input file go where in
the output file from mixer. The format is one column per line, two
fields per line. Field one is any number of non-space characters, Field two
is separated by a space and consists of an integer value.
	The first field of each line is ignored and usually filled with a label
for each column. Positive integers in field two define which column in the output
file that input column will go to. Negative integers remove columns entirely.
	Not much error checking is done, so it is possible to put two input columns
into one output column, or even overflow the output line length.
(currently 250 characters)

input column 0 = line 0. input column n = line n

EXAMPLE 1:

ABCDEF

123456
789012
.
.
.


To reverse the order of the columns, remove column D, and put a space
between each column, the mixfile would look like this:
		(blank lines are significant, be careful)
A 9
B 7
C 5
D -1
E 3
F 1	(a space would be inserted at column 0)


The easiest way to generate mixfiles is to take the header from the input
file with 'head', and then rotate it with rot. All that remains is to
number the columns. Rot replaces spaces in the input with periods on output
in order to make generating mixfiles easier.

EXAMPLE 2:

ABCDEF            
0 1 2 
12 4 

111111
222222
333333


head -4 inputfile | rot >mixfile	/* take the header and rotate it */
now mixfile is:


A01.
B.2.
C1..
D.4.
E2..
F...
...				/* << you might need to remove the last line */        
				/* if output is double-spaced */	

All that remains to be done is to add the column numbers to each line.

                     

About Us - Contact - Credits - Powered with Webdev - © Atarimania 2003-2024