Supa Zazai Da!

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Screenshots - Supa Zazai Da!

Supa Zazai Da! atari screenshot
Supa Zazai Da! atari screenshot
Supa Zazai Da! atari screenshot
Supa Zazai Da! atari screenshot
Supa Zazai Da! atari screenshot
Supa Zazai Da! atari screenshot
Supa Zazai Da! atari screenshot
Supa Zazai Da! atari screenshot
Supa Zazai Da! atari screenshot
Supa Zazai Da! atari screenshot
Supa Zazai Da! atari screenshot
Supa Zazai Da! atari screenshot

Information - Supa Zazai Da!

GenreShoot'em Up! - Horizontal ScrollingYear2018
LanguageMachine LanguagePublisher[no publisher]
ControlsJoystickDistributorAtari Legend
Players1DeveloperCerebral Vortex Software Development
ResolutionLowLicensed from-
Programmer(s)

Lucas, Sebastien [Templeton]

CountryFrance
Graphic Artist(s)

Lucas, Sebastien [Templeton]

SoftwareEnglish
Game design

Fontaine, Laurent [Dr. Floyd]

Box / InstructionsEnglish, French
Musician(s)

Xerus / Lucas, Sebastien [Templeton]

LicensePD / Freeware / Shareware
Sound FX

Lucas, Sebastien [Templeton] / Xerus

Serial
Cover Artist(s)ST TypeST, STe Enhanced, Falcon030 / 1MB
MIDIVersion
Dumpdownload atari Supa Zazai Da! Download / MSANumber of Disks1 / Double-Sided / HD Installable
Protection

Additional Comments - Supa Zazai Da!

Pre-STe machines requires Blitter to run the game.

Instructions - Supa Zazai Da!

* ------------------------------------------------------- *
* ------------------- SUPA ZAZAI DA --------------------- *
* ------------------------------------------------------- *
*      Original Game by Dr.Floyd from GAMOPAT-STUDIO      *
*                                                         *
*       Conversion from scratch by CEREBRAL VORTEX        *
*                    Code: Templeton                      *
*           Adaptation and new GFX: Templeton             *
*             Adaptation MUSIC/FX: Templeton/Xerus        *
*                                                         *
*                                                         *
*              Rasterbar library by Paradize              *
*        Digital player sound STf library by GLCB         *
*   IKBD interface library by Paradize/Patrice Mandin     *
*  PC1 decompressor library by Paradize/Cerebral Vortex   *
*                                                         *
*                       REQUIREMENT                       *
*                       -----------                       *
*                    Mega ST /1040 STE                    *
*  Works with older ST-machines if Blitter is installed   *   
*                                                         *
*                                                         *
*                       FEATURES                          *
*                       --------                          *
*            - Full VBL (50FPS) without slowdown          *
*            - Smooth horizontal scrolling                *
*            - "Manic shooter" Sprites Engine:            *
*                    128 bullets (5x5)                    *
*                    128 particles (2x1)                  *
*                      8 hero's bullets (8x4)             *
*                     11 ennemies + hero (16x16)          *
*                     11 HUD sprites (8x10)               * 
*            - Many Big Boss (up to 96x160)               *
*            - Soundtrack with 25KHz samples (STE)        *
*            - Highscore saving                           *
*                                                         *
*                                                         *
*                       GAME STORY                        *
*                       ----------                        *
*           Sonic: Dr.Floyd is back!                      *
*                  He was hidden on the Moon!!!           *
*           Mario: So he was not dead!?                   *
*                  His games are too good,                *
*                  our licences are danger again!         *
*           Sonic: We have captured his girl friend       *
*                  Maria Whittaker...                     *
*                  Dr. Floyd's he is coming to save her!  *
*           Mario: Ok! Create a new task force            *
*                  with the best surviving                *
*                  sprites of the retro scene!            *
*           Sonic: Dr. Floyd's should die again!          *
*                                                         *
*                                                         *
*                      GAMEPLAY                           *
*                      --------                           *
*  SUPA ZAZAI DA is an oldschool scoring games mixing     * 
*  8bits horizontal shoot'em up and manic shooter style!  *
*  To maximize your score, pick up the green particles    *
*  and beware the red.                                    *  
*  To reach the "end", you must destroy 9 big boss!       *
*  NB: Hitbox Bullet is the green circle on your T-Shirt  * 
*                                                         *
*                                                         *
*                      CONTROLS                           *
*                      --------                           *
*                                                         *
*          Joystick: Fire = Laser shot                    *
*                    Left = Fly Left                      *
*                    Right= Fly Right                     *
*                    Up   = Fly Up                        *
*                    Down = Fly Down                      *
*     To start the game, press FIRE on the joystick.      *
*                                                         *
* ------------------------------------------------------- *

Trivia - Supa Zazai Da!

Origins
Based on 2016 Gamopat-Studio PC game Supa Zazai


Supa Zazai Da! Trivia

Hardware
Requires Blitter
Supports STe DMA sound
Supports STe palette


Sound
Features digitized in-game soundtrack at 25KHz on STe
Features digitized sound fx at 25KHz on STe
Features partially digitized sound fx at 8.1KHz on ST


Graphics
Features up to 92 colours on-screen simultaneously (introduction screen) on STe
Features up to 52 colours on-screen simultaneously (introduction screen) on ST


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