ST Concentration

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Screenshots - ST Concentration

ST Concentration atari screenshot
ST Concentration atari screenshot
ST Concentration atari screenshot

Information - ST Concentration

GenreBrain - MemoryYear1990
LanguageCompiled CPublisher[no publisher]
ControlsMouseDistributorInternational Freeware Assoc.
Players1, 2+Developer[n/a]
ResolutionMedium / HighLicensed from-
Programmer(s)

Karayiannis, Harry

Country[unknown]
Graphic Artist(s)

Makridakis, Paul / Karayiannis, Harry

SoftwareEnglish
Game design

Makridakis, Paul

Box / InstructionsEnglish
Musician(s)

[n/a]

LicensePD / Freeware / Shareware
Sound FX

[n/a]

Serial
Cover Artist(s)ST TypeST, STe / 0.5MB
MIDIVersion
Dumpdownload atari ST Concentration Download / STNumber of Disks1 / Double-Sided
Protection

Instructions - ST Concentration






              **************************************************
              ******    S T   C O N C E N T R A T I O N   ******
              ******                                      ******
              ******         A Public Domain Game         ******
              ******      for the ATARI ST Computers      ******
              ******                                      ******
              ******     written by HARRY KARAYIANNIS     ******
              ******             in May 1990              ******
              ******                                      ******
              **************************************************








































o In the Beginning
==================

  About two months ago Paul Makridakis (my partner) discovered, a game for the
MACINTOSH micro-computers, called MAC-CONCENTRATION.  The idea of the gameplay
was really simple but for some reason we  ended up  playing it at least once a
day.   Since  neither I nor Paul  own a MAC we had to go to  Boston University 
(we are students there) every time we wanted to play the game.  It  was rather
annoying, so one day Paul says:
  "Hey, why don't we write CONCENTRATION for the ST, so we can play it at home.
   After all, if MAC owners can enjoy it why shouldn't ST owners do?"

            Fifteen days later, ST-CONCENTRATION was ready.



o The Game
==========

  Although CONCENTRATION is really simple, it is rather addictive.   The game
consists of a table which is filled with (at most 100) cards, face down,  and
 the purpose is to match pairs until all the cards are open (face up).
  Each one of the four possible players, opens two cards;  if the pictures on
these cards match then both cards stay opened, and the same player continues 
by selecting another two cards. He stops when he doesn't make a match. Every
time a match occurs the player adds to his score one point and continues. At
the end of the game (all cards are face-up) the winner is the player with the
largest score.



o The Implementation
====================

  The actual algorithm for the game itself is primitive, but the souce code
turned out to be a little less than 30K, because of the GEM interface. Any-
way, I used the C programming language because it's very popular among the
ST society and thus it would be easier for people to customize the game to
their personal taste.  (I have written  a lot of comments in order to make
your life easier).

  ST-CONCENTRATION uses a main dialogue-box which consists of the table, and
on its right side you have all the possible commands:


    * About Authors:
      -------------
        It displays a dialogue-box with our names and similar information


    * Board Size:
      ----------
        This option lets you change the size of the board (table). Possible
        sizes are: 70, 80, 90 or 100 squares,  and you may consider them as
        different levels of difficulty (in combination with # of players).

        N O T E:
          Changing the board-size causes a "re-start game" operation, using
          the same names for the current players.  So, you shouldn't change
          the size of the board while playing a game.



                              - PAGE #1 -


    * Players:
      -------
        With this option you can specify the number of players,along with
        their names.  If no names are specified, the program uses default
        strings.  i.e. "Player #1", "Player #2", and so on.

        N O T E:
          Every time you change the number of players, the program displays
          a dialogue-box asking for their names, and after that,  it begins
          a new game using those names to identify the players. As with the
          "Board Size" option you shouldn't use it while playing a game.

        H I N T:
          You should always use this option the very fisrt time, in order
          to specify each player's name or you end up with default names.

 

    * Scores:
      ------
        This one is not really an option because you cannot select it.
        It is there in order to provide you information about your score
        and it consists of 5 boxes:

          - the top one displays the name of the current player

          - the next four boxes, display the score for each player.
            Current player's score is normal, while the others are
            highlighted.



    * High Scores:
      -----------
        Selecting this option diplays a dialogue-box,  presenting a table of
        all the high scores.  Since the board-size and the number of players
        affect essentially the difficulty of the game,  I  keep a  different
        entry for each possible case.

        N O T E:
          If you play the game alone you cannot make a high score, because
          eventually you will come up with the maximum score.

        H I N T:
          You can use the "single player" mode for practicing.



    * Save High Scores:
      ----------------
        Yes, as you already guessed, this commands saves the most recent
        high-scores. It saves them in the file CONCENTR.DAT; if the file
        doesn't exist, the program creates a new one.

        N O T E:
          ST CONCENTRATION always saves the high-scores when you quit the game.



    * New game:
      --------
        Begins a new game, using the same names & the same board-size.


                              - PAGE #2 -


    * Quit:
      ----
        Quit game and save high-scores.


  To open a card, you simply click on it with the left button of your mouse.
  It will immediately turn over,showing its picture, and the game will wait
  until you click on a second (closed) card. As soon as you do so,  the 2nd
  card will also turn over allowing you to see its picture for a few moments.
  If the two cards match they both stay open and you can play again, otherwise
  the cards close again and the next players goes.




o The ...bugs
=============
    We have played (and thus tested) the game for 10 days and we haven't
found any bug.  In addition, Alex Volanis  beta-tested it for a week and
he came up with a "no bugs found". But i cannot guarentee that  the game
is totally bug-free; it's probable you guys will find something annoying
    Well, that's why I distribute the source code of ST-CONCENTRATION...
you can always alert it and customize it to your own needs/preferences.


    ----------------------------------------------------------------
    At this point I have to state that neither I (Harry karayiannis)
    nor Paul Makridakis take any responsibility for any problems  or
    malfunctions on your sustem, the present  piece of software  may
    cause. It is assumed that if something like that  happens  it is
    your responsibility and no-one else's.
    ----------------------------------------------------------------




o Contributors
==============

  I would like to thank....

    > Paul Makridakis, who gave me the idea to write the game and also drew
      the card-pictures for the color monitors. Paul also offered his color
      monitor for testing the game in medium resolution.

    > Alex Volanis, for advising and assisting me with the GEM peculiarities,
      and for beta-testing the game.

    > My girlfriend, who missed at least 2 parties and a movie because of
      this game.
      



  I would NOT like to thank....

    > Paul Makridakis, for ALWAYS beating me in CONCENTRATION........






                              - PAGE #3 -


o At the end
=============
    I would like to ask from anyone who may expand ST-CONCENTRATION, to
send me his version (preferably with source code), so we can all play the
same game.







                That's all folks........have fun..........
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