Quadrix

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Screenshots - Quadrix

Quadrix atari screenshot
Quadrix atari screenshot
Quadrix atari screenshot

Information - Quadrix

GenreBrain - Tic-Tac-ToeYear1995
LanguageSTOS BASICPublisherST Format
ControlsMouseDistributorFuture Publishing
Players2 (alt.)Developer[n/a]
ResolutionLowLicensed from-
Programmer(s)

Walters, Christopher

CountryUnited Kingdom
Graphic Artist(s)

Walters, Christopher

SoftwareEnglish
Game design

Walters, Christopher

Box / InstructionsEnglish
Musician(s)

[n/a]

LicensePD / Freeware / Shareware
Sound FX

Walters, Christopher

Serial
Cover Artist(s)ST TypeST, STe / 0.5MB
MIDIVersion
Dumpdownload atari Quadrix Download / MSANumber of Disks1 / Double-Sided
Protection

Instructions - Quadrix

  ***********************************
               QUADRIX          
        by Christopher Walters
  ***********************************
           copyright 1995
 
   This programme is shareware so ,if
you like it and wish to encourage the
author, please send $5 or 2 pounds, to
this address:    
         Dr. Chris Walters
         18 Banyan Street,
         WARRNAMBOOL. 3280
        Victoria, AUSTRALIA

         phone (B.H.-E.S.T.) 
         AUST (055) 611488
If you wish to make copies of this
programme, please do so freely but do
not sell this software! Also please 
include this file (QUADINFO.TXT).
 
  **********************************

EXPLANATION :   This game is a 3D 
version of Noughts and Crosses ( or
Tic Tac Toe as it is also called)

I am not so naive as to think that
this is a unique idea but I have not
seen a 3D version of the game myself.
The use of a four by four by four
matrix is my original idea and the  
programming is also mine.

This programme suits ages 5 and over,
depending on intelligence, and is
remarkably enjoyable, easy to learn,
and, dare I say it, educational.
(It builds skill in spatial reasoning,
etc. etc.)

The game may be played by one or two
human players and is mouse-based.

  **********************************

TECHNICAL:

   This programme is produced in
STOS basic with the missinglink
extension (registered ofcourse)
from TOPNOTCH.

  **********************************

GETTING STARTED:

  I suggest copying the files
QUADRIX.PRG,3DMONO.MBK,3DMEDRS.MBK
& QUADINFO.TXT into a folder entitled
QUADRIX. (The ".MBK" files contain the
pictures of the playing pieces for the
resolution indicated by the filename.
Don't lose them) If you want the game
to run automatically when the computer
is reset or switched on, simply create
a folder called auto, using the GEM 
desktop new folder facility, and copy
QUADRIX.PRG into that folder. (This
avoids young children having to fiddle
with the desktop) In this case the two
"*.MBK" files mentioned above
would need to be in the root directory.


Double click on QUADRIX.PRG to get
the program to load (or reset if its
in the AUTO folder)

  **********************************

HAVING FUN! :

  After a few moments the computer
will draw the start up screen. If
your working in colour (Med. resolution)
the colours used can be altered using
the function keys F1 to F8 at almost any
stage in the game. (Like if you're getting
a little bored of the backdrop).

  On the left you will see two playing
pieces of different colour and below that
some menu options. The playing piece that is
blinking indicates whose turn it is. The top
piece is always a human player while the
lower one can be computer controlled,
(1 PLAYER) or used by another person sharing
the mouse (2 PLAYERS).

  Nearer the middle of the screen is a
bird's eye view of the four play grids which
is meant to be a help in assessing positions
as they progress and shows the winning pieces
(combination) at the end of the game.

  On the right is the actual play "arena".
A LEFT click with the mouse pointer on any of
the unoccupied "squares" will place a piece
temporarily so that you ensure you clicked the
right spot. (If you have made an error simply
click the RIGHT button and the piece will be
removed and the computer will await your move
again.) A second LEFT click on the mouse will
"seal" the piece you have placed and it cannot
be revoked.

  At this stage the next player will be able to
place one of their pieces using the same mouse
clicks as above. If the computer is to play it
will do so very quickly, its move appearing in
the play area and Player 1's piece (left top
corner) will start blinking.

  The object of the game is to place FOUR of 
one's pieces in A STRAIGHT LINE which includes
all of the diagonals across the four levels as
well as the more obvious combinations.

  The computer will let you know as soon as a
winning combination occurs and who the winner is.

  So HAVE FUN and rest assured, if you're
careful, it's not too hard to win seeing as you
have the first move.

P.S. If all the squares are filled up without a
win you'll have to click on NEW GAME for
another game.

  ******************************

          PLEASE ENJOY and
       PLEASE USE AT OWN RISK

 ********************************



         
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