Power Up Plus

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Marek Cichon - 26/07/2010
Download the game at http://cichon.cz/pu/

Screenshots - Power Up Plus

Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot
Power Up Plus atari screenshot

Information - Power Up Plus

GenreRacing - CarsYear1998
LanguageMachine LanguagePublisherEmpty Head
ControlsJagpad, Joystick, KeyboardDistributor
Players1, 2 (sim.), 1 vs. 2DeveloperMC Soft
ResolutionLowLicensed from-
Programmer(s)

Cichon, Marek

CountryCzech Republic
Graphic Artist(s)

Pokorny, Petr / JS
Cichon, Marek

SoftwareEnglish
Game design

Cichon, Marek

Box / InstructionsEnglish
Musician(s)

Kucera, Tomas [Chaos]

LicenseCommercial
Sound FX

[unknown]

Serial
Cover Artist(s)ST TypeST, STe Enhanced, TT, Falcon030 / 1MB
MIDIVersion1.03
Dumpdownload atari Power Up Plus Download / MSANumber of Disks2 / Double-Sided / HD Installable
Protection

Additional Comments - Power Up Plus

Recommended setup: Atari MegaSTE with 2mb ram
See more from developers website: http://cichon.cz/pu/index.html

Instructions - Power Up Plus

************************ POWER UP plus version 1.03 ***************************

-------------------------------------------------------------------------------
 Power up is the racing car game for ATARI ST, STE, TT and F30 and PC Atari
emulators.
-------------------------------------------------------------------------------

 News in the Power Up plus in comparison with the Power Up
 -better graphics and screen scrolling
 -more sounds and better music quality
 -firing
 -oil emitting
 -horns
 -new tracks
 -sfx through sound cards
 -new items in menu - difficulty (ADVANCED OPTION MENU)...the speed of computer
                                                          cars
                    - using weapons (FINAL OPTION)
 -PC emulator compatible with the PaCifiST detection
 -qualify position signalling
 -start place identification
-------------------------------------------------------------------------------
 News in the version 1.02
 -Falcon fast-ram support

-------------------------------------------------------------------------------
 News in the version 1.03
 -better scrolling in the Two players game mode
 -confirmation 'Are you sure?' can be done by a joypad FIRE B

************************** Hardware requirements ******************************
 Any Atari ST with 1M of the memory. But in the case of 1M memory some new
 digital sounds are suppressed! Recommended configuration is MEGA STE with 2M
 or Falcon.

****************************** Installation ***********************************
 ST FLOPPY:

  Floppy disk images description in the raw *.MSA format
  disk A, file PUP_A.msa, disk name POWER_A  83(0-82) tracks/11 sectors
  disk B, file PUP_B.msa, disk name POWER_B  83(0-82) tracks/11 sectors

  Use the utility Msa_ii_3.prg to create ST floppy disks.
 	
  Your Atari has:
     1 Mbytes: power_up.prg move to A:\AUTO directory
     2 or more Mbytes: power_up.prg should be in root A:\ directory
-------------------------------------------------------------------------------
 ST or PC emulated HARDDISK:
 In the case of the harddisk installation game needs 2M of memory.
Copy contents of the disk images PUP_A.msa and PUP_B.msa to the same directory
with an arbitrary name on the harddisk. Every directory names with suffixes _A
or _B can be joined to the one directory without alluded suffixes.
 e.g.

  GFX_A
        -----> GFX
  GFX_B

-------------------------------------------------------------------------------
 PC Emulator:
 If you use a PC emulator for Atari ST computers, then insert the disk
image PUP_A.msa to the virtual floppy disk A and PUP_B.msa to the floppy disk B.
Finally make a reset of the ST machine and start to play the game. You must set
up at least 2M of the RAM memory. TOS version 2.06 is recommended.
 If the MSA format is not supported by the emulator or the emulator ignores write
operations, then use Msatost.exe utility to create equivalent *.ST images.
At this moment (11/2002) the best PC emulator is STEEM (http://steem.atari.org/).

**************************** Game memory mode *********************************
 One mega mode ----> if power_up.prg is situated in root A:\ directory
                     and your Atari has 1M memory
               ----> no PU plus sounds are present

 One mega mode with more sfx ----> if power_up.prg is situated in A:\AUTO
                                   directory and your Atari has 1M of memory
                             ----> main PU plus sound are present
 Two mega mode ----> any Atari with minimal 2M of memory
               ----> full version of the PU plus

!!!!! If the file power_up.prg is in A:\AUTO directory, track editor cannot be
called directly from the Power Up game and game don't use the blitter in
animation !!!!!!

 Activated memory mode is displayed on the text screen at the beginning of the
game.

************************** Keyboard mapping in the menu ***********************
	ctrl + right shift + P .......password setting
	arrows .......................moving in the menu
	space or enter................menu item selection
	esc ..........................go to upper menu or quit the game


************************** Keyboard mapping at the race ***********************
 esc ..................quit the race
 space ................continue to the next track, when you finish the race

-------------------------------------------------------------------------------
 player selected by the item KEYBOARD:
 KEYBOARD: red or blue (item in ADVANCED OPTION MENU)
 ......................selecting car controlled by the keyboard

 arrows or 'A','S','D','W'....as joystick
 both shifts...........as button

-------------------------------------------------------------------------------
 red player every time:
 insert................firing
 clear home............oil emitting
 help..................weak horn
 undo..................strong effective horn, computer cars in front of red
                       car are longer nervous, they are frequently changing
                       direction

-------------------------------------------------------------------------------
 blue player every time:
 ctrl or 'Q'...........firing
 alt or 'E'............oil emitting
 'Z'('Y')..............weak horn
 'X'...................strong effective horn, computer cars in front of blue
                       car are longer nervous, they are frequently changing
                       direction

******************************* Joypad mapping ********************************
 directions............What do you think?
 FIRE A................button
 FIRE B................firing, Yes for questions 'Are you sure?'
 FIRE C................oil emitting
 PAUSE.................pause
 '1'...................weak horn
 '2'...................strong horn
 '#' and '*'...........as Esc key

**************************** Game menu structure ******************************
main menu
  option menu
    advanced options
      final options
        using weapons: on/off
        sensitivity red: low/med/high
        sensitivity blue: low/med/high
        lap time: on/off
        track time: on/off

      difficulty: easy/medium/hard
      red car: human/computer
      blue car: human/computer
      keyboard: red/blue
      acceleration: 1,2,3,...,9,10

    name options
    game: one player/two players/duel/duel special
    tracks: mini/easy/medium/hard/own
    track selector
    save options

  setup menu
    advanced setup
      screen size: normal/small
      turbo mode:on/off

    music: no music/yamaha mono/ste stereo/replay microdeal/replay professional/
           replay playback/MV16/prosound designer
    music quality: low/medium/high/ultra
    sound: no music/yamaha fm/yamaha mono/ste stereo/replay microdeal/
           replay professional/replay playback/MV16/prosound designer
    using blitter: on/off
    save setup
  track editor
  information
  demo

  password setting - you can get there when you press ctrl + right shift + P
		     anywhere in the menu


************************* Frequently Asked Questions **************************
Q: How to play two players mode in PaCifiST without PC joystick?

A:
 You have to set:
 NUM LOCK...............OFF
 KEYBOARD: BLUE (item in ADVANCED OPTION MENU)
----->
 RED PLAYER is controlling car by

 arrows................JOYSTICK PaCifiST emulation
 ctrl..................button
 insert................firing
 home..................oil
 page up...............weak horn
 page down.............strong horn


 BLUE PLAYER is controlling car by

 'A','S','D','W'......arrows
 shift................button
 ctrl or 'Q'..........firing
 alt or 'E'...........oil
 'Z'('Y').............weak horn
 'X'..................strong horn

-------------------------------------------------------------------------------
Q: Memory overflow problem!

A: The game needs at least 1 Mega memory. If you have harddisk then you need
   2 Mega or run game from floppy disks. If the memory is still small and
   your Atari has 1 Mega memory, then move the file power_up.up to A:\AUTO
   directory.

-------------------------------------------------------------------------------
Q: The screen scrolling is too jerky.

A: If you have 16 Mhz Atari, try turbo mode. If you own the blitter, switch it
   on.
   If your computer is only ST then set sound to yamaha FM and screen size
   to small.

-------------------------------------------------------------------------------
Q: I had selected 16 cars per track in the track editor and in the game were
   just 10 cars.
A: The Power up plus has the new maximal car limit.


****************************** Tips and tricks ********************************
 A) Try Esc for skipping of the intro animation when the screen is blackening.
 B) Try Esc for skipping of track result information.
 C) Use skids for cornering of curves.
 D) Use passwords to skip known tracks
 E) Send me an E-mail.


******************************** Contact **************************************
DISTRIBUTOR:
E-mail: karelrous@volny.cz
WWW: http://headache.atari.org

Karel Rous ml.
Fisova 22
Brno
602 00
Czech Republic

-------------------------------------------------------------------------------
AUTHOR:
E-mail: marek@cichon.cz
        cichon_marek@yahoo.com

Marek Cichon
Kollarova 395
Unhost
273 51
Czech Republic

-------------------------------------------------------------------------------
Visit our WWW page with Power Up plus gallery, demo, PC emulator download, game
links, etc.
http://cichon.cz/pu/

-------------------------------------------------------------------------------

                                                               MCsoft 2009

Trivia - Power Up Plus

Sound
Features digitized menu soundtrack at 25KHz (stereo) on STe
Features digitized menu soundtrack at 10.2KHz on ST
Features digitized sound fx at 12.5KHz (stereo) on STe


Hardware
Supports Blitter
Supports STe DMA sound
Supports STe palette

Supports 2Mb of RAM
Supports audio cartridge


Graphics
Features up to 29 colours on-screen simultaneously (in-game)


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