*** PILEUP version 1.0 ***
*** INSTRUCTIONS ***
1. How to Set up Your Disk:
A. Create a folder called STOS
and put the following files
in it:
8X16.CR2 8X8.CR0
8X8.CR1 BASIC.BIN
COMPACT.EXA EDITOR.ENV
FLOAT.BIN MOUSE.SPR
MUSIC.BIN PIC.PI1
PIC.PI3 PILEUP.BAS
RUN.BIN SPRITES.BIN
WINDOWS.BIN
B. Leave the following files in
the boot directory:
PILEUP.HI PILEUP.PRG
PU1.MBK PU2.MBK
PU3.MBK PU4.MBK
PU5.MBK PU6.MBK
PU7.MBK PU8.MBK
PU9.MBK PU10.MBK
PUEXTRA.MBK PUEXTRA2.MBK
C. To run the program, click on
PILEUP.PRG, or create an AUTO
folder an move PILEUP.PRG into
it to autoboot.
2. How to Play the Game:
A. The basic premise of the game
is similar to TETRIS (tm). You
must guide various blocks down
the screen and try to fit them
together as close as possible
as they pile up. If you fit
together a layer without leaving
any spaces, then that layer will
collapse. If you collapse enough
layers, then you will advance to
the next level. If the pile of
blocks reaches the top, then you
the game is over.
B. There are 10 levels to complete
to win the game. The game gives
you the option of starting on
levels 1-4.
C. There are 2 skill levels:
Level 1: Just the basic blocks.
Level 2: Two additional items-
- A nasty diamond shaped
block, and
- A helpful bomb.
D. Game Controls:
Joystick left or right- move the
blocks left or right.
Joystick down- drop the block at
that spot.
Fire Button- Rotate the block.
Control-C: return to desktop.
E. There are a couple of surprises
if you finish level 6, and if you
win the game (finish level 10).
3. This program is SHAREWARE, if you like
the game and use it, will you please
send $5 to:
Russell Moll
728 Meadowbrook Dr.
N. Tonawanda, NY 14120
For those of you who own STOS, I will
be glad to give a copy of the source
code if you send me a blank disk, and
a SASE envelope along with the $5.