Pair Off
~~~~ ~~~
COPYRIGHT DC SOFT FEBRUARY 1992
DISTRIBUTED BY BUDGIE UK.
MUSIC BY
GARY WHEATON
This is a most addictive and
frustrating card patience game. You
begin with two cards on the table
and you can see the next card to be
played on the left of the screen.
The object of the game is to reduce
the number of packs on the table to
one. Cards may be paired off in a
number of ways.
1. Cards which are next to one
another may be paired off
according to SUIT.
eg. if the sequence of cards is
Ace H, Jack D, 5 D, then the 5
may be placed on the Jack.
2. Cards which are next to one
another may be paired off
according to RANK.
eg. if the sequence of cards is
King C, King D, 2 S, then the K D
may be placed on to the K C.
3. Cards which are three spaces
apart may be paired off
according to SUIT.
eg. if the sequence of cards is
Queen S, 3 D, 4 S, 6 S, the 6 S
may be placed on to the Queen.
NOTE the 4 S may not be placed on
to the Queen!
4. Cards which are three spaces
apart may be paired off according
to RANK.
Cards may only be moved from a lower
place to a higher, not the other way
round.
To select a card just click on it.
If you made a mistake just click on
it again to deselect.
Care must be taken to make sure that
one move does not destroy the
chances of making a better one. If
you get stuck then click on 'HELP',
(the best way to learn!) if there is
a possible move it will be shown for
a short time.
To deal the next card simply click
on it and it will be dealt to the
table. Once a card is dealt it may
not be put back on the pack.
A total of eighteen cards may be in
play at any time, and moves can be
made from anywhere on the exposed
cards, so long as you move the later
card to the earlier one. A card
that has been covered up is
effectively lost from the game, as
only the top card is 'live'.
When you run out of cards, or can
find no moves left to play then
click on 'HELP'. If there are no
more moves and no more cards to
deal, or if the table is full you
will be presented with the
statistics of the game, and given a
rating!! You may then choose to
restart or quit.
My best score is three, see if you
can reduce that!! If you can reduce
the packs to one then you are indeed
a genius! The game demands a great
deal (no pun intended) of
concentration and foresight to get
the best set of moves from a given
situation.
HINTS
1. Keep an eye on the next card
to make sure you don't block a
great set of moves with a poor
one.
2. Don't follow blindly any moves
suggested by 'HELP', there may be
better ones if you look
carefully.
Happy Pairing
Donald