Minefield

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Screenshots - Minefield

Minefield atari screenshot
Minefield atari screenshot
Minefield atari screenshot

Information - Minefield

GenreBoard Game - Battle ShipsYear1992
LanguageGFA BASICPublisherBudgie UK
ControlsMouseDistributor
Players1Developer[n/a]
ResolutionLowLicensed from
Programmer(s)

Campbell, Donald

CountryUnited Kingdom
Graphic Artist(s)

Campbell, Donald

SoftwareEnglish
Game designBox / InstructionsEnglish
Musician(s)LicenseCommercial
Sound FX

Campbell, Donald

Serial
Cover Artist(s)ST TypeST, STe / 0.5MB
MIDIVersion
Dumpdownload atari Minefield Download / MSANumber of Disks1 / Double-Sided
Protection

Instructions - Minefield

             Minefield
                                        

                                        
The object is to get as many of 
your tanks through the enemy 
minefield, while preventing 
your opponent getting his tanks 
through by placing five mines 
on your minefield.  To be 
successful you must get at 
least as many tanks through as 
the enemy does.

The movement icons are, 
clockwise from top right, 'self 
destruct' (for when things get 
hopeless), move up-right, move 
up, move up-left and shoot.  
You get two shots for each tank 
to try to find the position of 
mines.  Safe squares show up as 
'smileys' and danger squares 
show as skulls.  Shots do not 
destroy the mines, only show 
their positions.
  
There are three difficulty levels.

     LEVEL 1. (DEAD EASY)

The dumb enemy!  The enemy tank 
does not shoot.  Also, it is so 
dumb it does not record the 
position of mines that have 
already destroyed one of its 
tanks.

     LEVEL 2. (QUITE EASY)

Quite a dumb enemy.  Again the 
enemy tank does not fire, but 
this enemy WILL record the 
positions of mines it has hit, 
and will avoid them at all 
costs.  In hopeless cases it 
will commit suicide!

    LEVEL 3. (INTELLIGENT)

This is a real adversary!  It 
will fire its gun to try to 
find mines (two shots per 
tank).  If it finds all five 
mines it will not fire again, 
but will start moving right 
away.  It will avoid any mines 
it finds, and will take the 
cyanide option in cases where 
movement is impossible.

The game is over when all eight 
tanks have been used up by both 
players.  You will then be 
given a report on your success 
or otherwise of your mission, 
and given a chance to try again 
or resign.

A 'help text' is available when 
in the main game by right 
clicking the mouse.
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