Goin' Down with the Captain

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Screenshots - Goin' Down with the Captain

Goin' Down with the Captain atari screenshot
Goin' Down with the Captain atari screenshot
Goin' Down with the Captain atari screenshot
Goin' Down with the Captain atari screenshot
Goin' Down with the Captain atari screenshot
Goin' Down with the Captain atari screenshot
Goin' Down with the Captain atari screenshot

Information - Goin' Down with the Captain

GenreArcade - Platformer (Scrolling)Year1995
LanguageGFA BASICPublisherST Review
ControlsJoystickDistributor
Players1DeveloperNinth Wave Software
ResolutionLowLicensed from-
Programmer(s)

King, Terry

CountryUnited Kingdom
Graphic Artist(s)

King, Terry

SoftwareEnglish
Game design

King, Terry

Box / InstructionsEnglish
Musician(s)

Devastator / Fabian

LicensePD / Freeware / Shareware
Sound FX

King, Terry

Serial
Cover Artist(s)ST TypeST, STe / 0.5MB
MIDIVersion
Dumpdownload atari Goin Down with the Captain Download / MSANumber of Disks1 / Single Sided
Protection

Additional Comments - Goin' Down with the Captain

Other version with the same title:


ST Format ().

Instructions - Goin' Down with the Captain

  GOIN' DOWN WITH THE CAPTAIN

                     Written by Terry King in GFA Basic 3.5
                      with the Sprite Works Development Kit

                             This game is Freeware


While  on a short trip across the channel the ships pipes have started to  leak. 
It  is  your job as simple cabin boy to fetch all of the life  buoys  which  are 
scattered throughout the ship and put them on the hooks on the top deck, but you 
can  only carry two at a time.  Only trouble is many of the pipes  have  started 
leaking and the water level is rising fast.  When you find a leak you can  patch 
it  up  simply by passing over it,  but you can't patch it up before  it  starts 
leaking !

To  make matters worse a number of crabs have got in to the lower decks and  can 
give you rather a nasty nip,  so try to avoid them. If you're lucky you may find 
a crab repellent spray which gives you temporary invincibility.

If  you go below the water level then you'll have to hold your breath  in  which 
case the oxygen level at the top right will start to decrease.  You can  however 
catch bubbles for a gasp of badly needed air.

To reduce the water level you'll need to pump the water out by standing next  to 
a  lever  and waggling the joystick up and down (this can  really  knacker  your 
joystick as well as your wrist).

As  a  little bonus for doing your job you can collect lots  of  valuables  left 
behind by the fleeing passengers. 

This game was primarly intended for kids,  but it turned out a little harder  to 
play  as my eight year old nephew confirmed.  I think ages 10 upwards should  be 
able to play this game (just as long as you haven't got a limb wrist !!).

Hints:

Hold fire button for bigger jumps.  Try and get to the lower decks first.  Drain 
off  all the water before completing the level for a big bonus.  Don't open  the 
first door you come to, you may find yourself stuck ! And don't panic !

Controls:

left/right joystick - move left/right
up/down joystick - move up/down ladders or activate pump
fire - jump
SPACE - Restart level if you get stuck

Freeware ?

Freeware means that you are free to copy this program like PD, but unlike PD the 
copyright  belongs  to the author and pinching code or graphics  would  be  very 
naughty.

Enjoy !

Terry King / Ninth Wave Software 1995

---------------------------------------------------------------------------------

This  game  was  written  purely  in  GFA  Basic  v3.5  with  the  Sprite  Works 
development kit.  The kit comprises of over 111 machine code commands for use in 
your own programs,  covering every aspect of programming.  The kit also contains 
an  art  package geared towards sprite design,  two map designers and  a  sample 
editor. But Sprite Works isn't just for GFA users, assembly users will also find 
it invaluable as all the routines are included in full documented sources.

There  are far too many commands to list here,  but they are extremely  powerful 
and  will push GFA to greater than anything that STOS plus all of its  available 
extension kits could achieve. 

Sprite  Works  costs just œ7.00 and is available from all good PD  libraries  or 
direct from the author.

To find out more please write to :

     Terry King,
     Ninth Wave Software,
     172 Spencers Croft,
     Harlow,
     Essex,
     CM18 6JR
     England
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