Dynabusters

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Screenshots - Dynabusters

Dynabusters atari screenshot
Dynabusters atari screenshot
Dynabusters atari screenshot
Dynabusters atari screenshot
Dynabusters atari screenshot
Dynabusters atari screenshot

Information - Dynabusters

GenreArcade - BombermanYear1993
LanguageMachine LanguagePublisher[no publisher]
ControlsJoystick, JagpadDistributor-
Players1, 2+DeveloperSirius Cybernetics Corp. (The) (TSCC)
ResolutionLowLicensed from-
Programmer(s)

Settelmeier, Achim [Scy] / John, Andreas [DynaCore]

CountryGermany
Graphic Artist(s)

John, Andreas [DynaCore]

SoftwareEnglish
Game design

Settelmeier, Achim [Scy] / John, Andreas [DynaCore]

Box / InstructionsEnglish
Musician(s)

Settelmeier, Achim [Scy]

LicensePD / Freeware / Shareware
Sound FX

Settelmeier, Achim [Scy]

Serial
Cover Artist(s)ST TypeSTe Only, Falcon030 / 1MB
MIDIVersion
Dumpdownload atari Dynabusters Download / MSANumber of Disks1 / Double-Sided / HD Installable
Protection

Instructions - Dynabusters

 **************************************
 **            DYNABUSTERS           **
 **           =============          **
 **   by SCYNACORE prod. 1993/1994  **
 **   coded by DYNACORE and SCY of   **
 **   the Sirius Cybernetics Corp.   **
 **      Version from 25.01.94       **
 **************************************

 General Infos about this program:
 =================================

 1. Dynabusters is SHAREWARE! 
 ----------------------------
 This means you are not only allowed 
 but obliged to copy and spread this 
 game. If you like it and play it 
 often, you have to send us at least 
               20 DM   
           or  20 Dollar 
           or  20 Pounds.
  (No other currency of less worth!)
   Adress at the end of the text...

 ALWAYS COPY THESE 3 FILES TOGETHER
 IN THE SAME DIRECTORY:
    -DYNABUST.PRG
    -1MLOADER.TOS
    -DYNABUST.TXT


 2. Loading Dynabusters
 ----------------------
 Dynabusters is a game that runs not 
 on normal STs because it requires at
 least STE Hardware (1 MByte, Blitter
 STE-Shifter, extended Joystickports 
 and (of course) DMA-Sound). 
 And because it is totally written on 
 1040STE and FALCON 030 it runs on STE 
 and FALCON 030 totally ERROR FREE!
  
 Due to the fact that this game needs
 nearly a whole Meg of RAM we fastly 
 wrote a little Loader for standart
 STE with just one Meg.
 This means, that you can start Dyna-
 busters with a simple double-click on
 the '1MLOADER.TOS'-Icon if you have a
 machine with the above mentioned 
 configuration.
 If you have more than one MByte RAM,
 you just have to double-click the
 'DYNABUST.PRG'-File.

 You may install Dynabusters on your
 Harddisk as well. Just copy the whole
 folder. 
 
 3. The One-Meg-Loader
 ---------------------
 This little program just loads the 
         'DYNABUST.PRG' 
 to the absolute Adress $20000 and
 then copies the data down to $1000
 and finally relocates it down there.
 The Trap #1 and the Trap #14-Vectors
 and all Interrupts are disabled, so
 that the System don't crash until the
 game really starts. 

 The EXIT-Topic in the Menu of the Game
 is then really not useful because
 there is no System to go back anymore.
 
 4. Packing Dynabustes
 -------------------------
 We haven't packed this Game, 'coz we
 have no packer that works with FALCON
 and also with the LOADER.
 If you have a packer that doesn't 
 cause these problems: WRITE US!

 5. Extended Joystickports
 -------------------------
 3 of the 6 possible players can be
 controlled without using the extended 
 joystickports. But for full 6-player-
 action, you really need them! 

 Where to get the adapters?  
 
 The only way WE know is to do it 
 yourself, sorry!
 But as there is no complex stuff to 
 do it should be possible for at least
 some of you. It won't cost that much.

 For technical problems (like: which 
 pin does what) contact me (SCY).

 6. Further Infos
 ----------------
 Select 'About Dynabusters' and 
 'Credits' during the game for further
 infos about the game and how to play
 it.

 7. Address
 ----------
 TSCC - HQ / Sirius Lab
 
 Ruelzheimer Str. 30a
 76756 Bellheim
 Germany

 Write for any (legal!!!) reason you 
 can think of.


 So long...
                                   bye.

                 SCY and DYNACORE, 1994

Trivia - Dynabusters

Sound
Features digitized title soundtrack at 12.5KHz
Features digitized in-game soundtrack at 12.5KHz
Features digitized sound fx at 12.5KHz


Graphics
Features up to 23 colours on-screen simultaneously (introduction screen)


Hardware
Supports Blitter
Supports STe DMA sound
Supports STe palette
Supports STe hardware scrolling


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