Battletris+

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Screenshots - Battletris+

Battletris+ atari screenshot
Battletris+ atari screenshot
Battletris+ atari screenshot
Battletris+ atari screenshot

Information - Battletris+

GenreBrain - TetrisYear1994
LanguageMachine LanguagePublisher[no publisher]
ControlsJoystick, Jagpad, KeyboardDistributor
Players1, 1 vs. 2DeveloperNew Core
ResolutionLowLicensed from-
Programmer(s)

Blade (New Core) / Gambler (The)

CountrySweden
Graphic Artist(s)

Psycho / Johansson, Mikael [Lightlord]

SoftwareEnglish
Game design

[unknown]

Box / InstructionsEnglish
Musician(s)

Alderton, Nic [Count Zero] / Härröd, Hans [Shrimp]

LicensePD / Freeware / Shareware
Sound FX

[unknown]

Serial
Cover Artist(s)ST TypeST, STe Enhanced, TT, Falcon030 / 0.5MB
MIDIVersion
Dumpdownload atari Battletris+ Download / MSANumber of Disks1 / Double-Sided
Protection

Instructions - Battletris+

      NEW CORE
                        PROUDLY PRESENTS
                          BATTLETRIS +
                         (Bugs included)


Welcome to Battletris, a Tetris game for all Atari computers.
Well, at least most of them...

Battletris works on every ST, STE, TT030 and F030 with any
version of TOS, but you will need at least 512k RAM and a colour
monitor or TV. Battletris uses hardware scrolling, PCM sound and
4096 colours if your atari can handle it.

If you only have 1/2 MB of RAM Battletris must be autobooted in
order to run. Simply put BATTLE+.PRG in an AUTO-folder and reboot.
If you have more than 1/2 MB of RAM you can start Battletris from
the desktop by clicking on BATTLE+.PRG.

Battletris is not a standard Tetris game. There are many 'special 
effects' which makes Battletris unique. For those of you who have 
never heard of Tetris before I will briefly explain the objective 
of the game.

Tetris was invented by a russian programmer for a couple of years 
ago. Tetris is hard to explain but very easy to play and very fun 
too. It's kind of a jig-saw puzzle where you control the pices 
(blocks) which is falling down from the top of the screen one by
one. You have to rotate and move each block, while it is falling,
so it fits the rest of the puzzle. If you manage to build a
complete horizontal line, the line will disappear and the blocks
can continue to fall forever. But if you fail, the blocks will
pile on  top of each other. When the pile reaches the top of the
screen the game is over.

You can control the game using the keyboard, a joystick connected
to port 1 or a joypad connected to port A (only present on STE
and F030 computers).


KEYBOARD
--------

ARROW LEFT will move the falling block one step to the left.

ARROW RIGHT will move the falling block one step to the right.

ARROW DOWN will rotate the falling block 90 degrees anti clockwise.

RETURN will rotate the falling block 90 degrees clockwise.

SPACE will make the falling block drop down fast.


JOYSTICK
--------

LEFT will move the falling block one step to the left.

RIGHT will move the falling block one step to the right.

DOWN will make the falling block drop down fast.

FIRE will rotate the falling block 90 degrees anti clockwise.


JOYPAD
------

LEFT will move the falling block one step to the left.

RIGHT will move the falling block one step to the right.

DOWN will make the falling block drop down fast.

BUTTON A will rotate the falling block 90 degrees anti clockwise.

BUTTON B will rotate the falling block 90 degrees clockwise.


->   To quit the game and return to the desktop, press ESC in
->   the main menu!


The score is located on the left side of the screen. It shows 
your current score. You are awarded one point for every block 
that lands. Every block you drop down fast give you an extra
bonus point. Every completed line give you 10 points and if
manage to do a 'real tetris' (That is completing four lines
with one single block) you are awarded with 50 points.

In the top right corner of the screen is small monitor. It
shows how the next falling block will look like. This can be
very useful when you are deciding where to put the current
block.

It is possible to link two computers together and play against
each other. Connect a null-modem between the two computers and
select link mode. On computers with more than one serial port
such as MSTE and TT030, port 1 should be used. If you have a
F030 with TOS 4.04 or less, make sure that FPATCH2 is installed.
If it doesn't work, use XCONTROL to set the RS232 parameters on
both computers to 2400 baud, 8 data bits, 1 stop bit, no parity
and no flow control.

In link mode it is important to complete lines as fast as
possible. Life will very quickly become difficult for the player
who has completed the least number of lines. The status is
displayed in the bottom left corner. Red means that you are
doing bad, green means that you are doing good. Compared to your
opponent that is.

Battletris is GREETWARE. This means that if you want to play
this game you MUST send greetings to New Core, preferably by
mention us in a wonderful new and mindblowing demo or game.
Otherwise a postcard will do. The address is:

               New Core
               c/o Daniel H„gg
               Pr„stgatan 27A
               S-77433 Avesta
               SWEDEN
               
You are free to copy Battletris and give copies away as much as
you like. But please remember, that the authors cannot be held
responsible for any damage caused by this software.

Have fun!

-The Gambler-

Trivia - Battletris+

Hardware
Supports STe DMA sound


Sound
Features digitized title soundtrack at 25KHz (stereo) on STe
Features digitized in-game soundtrack at 25KHz (stereo) on STe
Features digitized sound fx at 25KHz (stereo) on STe


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