Aerial Kombat II

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Screenshots - Aerial Kombat II

Aerial Kombat II atari screenshot
Aerial Kombat II atari screenshot
Aerial Kombat II atari screenshot
Aerial Kombat II atari screenshot
Aerial Kombat II atari screenshot
Aerial Kombat II atari screenshot

Information - Aerial Kombat II

GenreShoot'em Up! - DuelYear1994
LanguageSTOS BASICPublisher[no publisher]
ControlsJoystickDistributor
Players1 vs. 2DeveloperCroft Soft Software
ResolutionLowLicensed from
Programmer(s)

Polonowski, Colin

CountryUnited Kingdom
Graphic Artist(s)

Polonowski, David / Polonowski, Colin

SoftwareEnglish
Game design

Polonowski, Colin

Box / InstructionsEnglish
Musician(s)

[unknown]

LicensePD / Freeware / Shareware
Sound FX

[unknown]

Serial
Cover Artist(s)ST TypeST, STe / 0.5MB
MIDIVersion
Dumpdownload atari Aerial Kombat II Download / MSANumber of Disks1 / Double-Sided
Protection

Instructions - Aerial Kombat II

Aerial Kombat II







Hello and welcome the the sequel to Aerial Combat ST, Aerial Kombat II

- The War Goes On.





Aerial Kombat 2 is a  two  player   game   which  is controlled by two

joysticks. The aim is kill your opponent.





Controls:





                      Player 1        Player 2



Raise nose              Left            Right

Drop nose               Right           Left

Fire weapon             Fire            Fire



Scoring



Shooting opponent           -   150 points

Forcing opponent to crash   -   100 points

Colliding in mid air        -    10 points

Shooting or colliding with

horizontally moving object  -    50 points

Shooting or colliding with

Vertically moving object    -     1 extra life

Lives left at end of game   -   150 points per life



As soon as the game is  fully  loaded,  and you have pressed the space

bar in response to the prompt, you will be asked to enter both players

names. These are changed at the  end  of  each game, but the number of

games won by each player aren't reset, leaving it suitable for playing

in teams.



Levels



Aerial Kombat II features 3 scenarios.  To select  a  level,  move the

joystick so that  the  green  flashing  border surrounds your selected

level and then  press  fire.  To  select  an  ACST   level,  move  the

border to the "Load Aerial Combat ST  level" , or the "Data Disk" icon

and press fire.  This  will bring up a sub-menu which gives you access

to the three old levels.



The three 'new' levels all have themes, including The Fuzzles and STAR

TREK - The Next Generation



Data Disk



Moving the border round this option  allows  you to access data disks.

You will be asked to enter a  disk,  and  press a key. There will be a

short period of disk access, whilst  the new scenarios are loaded. You

can now select the scenario in the same way as above.



Aerial Combat ST - NOTE



Levels from AKII are mainly  compatible  with  ACST. The only problems

experienced may be on  the  STAR  TREK  level,  where the sprites will

crash into 'invisible objects'.



Passwords



On the level selection screen, there  is  a box marked "Passwords". If

you move over this and press fire,  you are asked to enter a password.

At present there are two passwords, they enable the user to change the

number of lives  for  each  person,  and  to  set  the  score for each

occurence.



Previous releases:



The Fuzzles and the Flying Carpets  (Updated to V1.5)

The Mutant Invaders

Space Invaders Nineties edition

Crazy Harold

Trek-Wars

The Mansion     (*** in ST Review Issue 30)

Ladybird Maths

Aerial Combat ST  (Soon to be updated to V1.5 (Nov. 1994))

Aerial Kombat II



Future Releases



Aerial Kombat 3 - hopefully!



SHAREWARE



This game is shareware. If you enjoy  this game, you are asked to send

œ7 to us so that we  are  able  to continue producing software for the

Atari ST.



In return, you are allowed to  choose  two  games from the above list,

which will be sent to you  free  of  charge.



To register your game, send a cheque for œ7 made payable to:



                        CJ Polonowski



and send to:



                        Colin Polonowski

                        Croft Soft Software

                        The Croft

                        Hope Rd

                        Nibley

                        Nr Yate

                        Bristol

                        BS17 5JH



Please remember to  write  down  the  following  information  when you

register:



Name of game bought

Names of games you want

Your Name

Your Address



Credits:



Programming  Colin Polonowski

Graphics     Colin Polonowski and David Polonowski

Idea/Design  Colin Polonowski



All programming in STOS

Graphics drawn in CRACK ART

Doc typed in PROTEXT



NEWS.



Aerial Combat ST is soon  to  be  rereleased with the improved control

method of Aerial Kombat II. If you are a registered user of ACST, then

send your disk to The above address, to recieve an upgrade.





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