Aaargh!

Search
Votes / Statistics
Rating 
7.0/10
Hits: 4,099
Downloads: 0
Votes: 5
Your vote:
My Atarimania
Bookmark and Share
Comments (0)

Screenshots - Aaargh!

Aaargh! atari screenshot
Aaargh! atari screenshot
Aaargh! atari screenshot
Aaargh! atari screenshot
Aaargh! atari screenshot
Aaargh! atari screenshot
Aaargh! atari screenshot
Aaargh! atari screenshot
Aaargh! atari screenshot
Aaargh! atari screenshot
Aaargh! atari screenshot
Aaargh! atari screenshot
Aaargh! atari screenshot

Information - Aaargh!

GenreAdventure / Arcade - 2-DYear1989
LanguageMachine LanguagePublisherArcadia Software
ControlsJoystickDistributor
Players1, 1 vs. 2, DemoDeveloperBinary Design
ResolutionLowLicensed fromArcadia Systems
Programmer(s)

Leitch, Dave

CountryUSA 
Graphic Artist(s)

Speakman, Nick

SoftwareEnglish
Game design

Sculptured Software

Box / InstructionsEnglish
Musician(s)

Vincent, Nick

LicenseCommercial
Sound FX

[unknown]

Serial
Cover Artist(s)ST TypeST, STe / 0.5MB
MIDIVersion
DumpMISSINGNumber of Disks2 / Single Sided
Protection

Additional Comments - Aaargh!

Other version with the same title:


Melbourne House (United Kingdom).

Disk - Aaargh!

Aaargh! Atari disk scan Aaargh! Atari disk scan Aaargh! Atari disk scan Aaargh! Atari disk scan Aaargh! Atari disk scan Aaargh! Atari disk scan Aaargh! Atari disk scan Aaargh! Atari disk scan 

Trivia - Aaargh!

Game based on Arcadia System 1987 coin-op.

Original graphics by Joe Hutchens.


Development
Piece of source code found from the disk

string2,a0 OK message
jsr printf
rts
failme move.l #string3,a0 FAIL message
jsr printf
rts
printf move.l a0,-(a7) write string pointed to by
move.w #9,-(a7) address reg A0
trap #1 to the screen
addq.l #6,a7 string must be terminated
rts with a zero
wait move.w #1,-(a7) wait for console input
trap #1
addq.l #2,a7
rts
;
DATA

buffer ds.b 12000
;
END


About Us - Contact - Credits - Powered with Webdev - © Atarimania 2003-2019