Why More Pacman Games When There Are Plenty Of Them Out There.
There Are Two Things Why I Did This (enough for me):
o I Haven't Seen Any 4k Pacman To STe
o And It's A Classic Game
STE 4k Pacman v.0.3 By EDGE Of TCW (Maybe On F030 At ST Compatibility Mode)
Uses Blitter (sorry, maybe a ST version later)
Thanks To Pookie And Domeday for testing.
This code can easily optimize a lot more and change the ghost routines
to a more random move path instead of searching for the pacman.
I had a star sweet that pacman could get so the ghost run away from
you but that seems to be a bit harder to play so I removed it as
a request from the testers.
Infact I have already started to code a new and better one.
I try to figure out how to fix the key buffer.
But feel free to change or rip off gfx. I hope this can educate to
code some game routs. Or make a better one than this piece of
Q & D coded crap. And sorry the lack of comments. (boring)
It is not Impossible to complete this level trust me 3 of us have manage it.
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Hint! Try to control the ghost so you can get them stuck. (I say no more :) )
And try to make sure that you does not get killed at your own start position.