Atari ST - 1989
Automation Compacter
1 / 4- Genre
- Archiving
- Year
- 1989
- Language
- Machine Language
- Publisher
- [no publisher]
- Controls
- Keyboard
- Distributor
- —
- Players
- —
- Developer
- Automation
- Resolution
- Medium / High
- Licensed from
- -
- Programmer(s)
- Cyrano Jones / The Law / Axe (Superior)Gibson, Gordon
- Country

- Graphic Artist(s)
- —
- Software
- English
- Game design
- —
- Box/Instructions
- English
- Musician(s)
- —
- License
- PD / Freeware / Shareware
- Sound FX
- —
- Serial
- —
- Cover Artist(s)
- —
- ST Type
- ST, STe / 0.5MB
- MIDI
- —
- Version
- 2.31
- Dump
- Download
- Number of Disks
- 1 / Double Sided / HD Installable
- Dump format
- MSA
- Protection
- —
OTHER VERSIONS WITH THE SAME TITLE (1)
INSTRUCTIONS
AUTOMATION 2.3 PACKER So Automation were kind (or careless) and let their packer out... Unfortunately, the spread version comes without any source codes or docs whatsoever, so we at The Pompey Pirates thought we'd rectify this situation. If you lot at Automation don't like us doing this, please go and complain to your local MP. The Packer ~~~~~~~~~~ Double click PACK2_31.PRG... options displayed are... 1. PACK/DEPACK PROGRAM Select a PRG, TOS, APP or TTP file and if it was already packed with this packer, it will be depacked. Then select a name to save it under and it is saved in it's unpacked form. If the file you select hasn't been packed, then select the amount of compression you want (on a scale from F1-crap to F10-good), sit back and wait, and then select the name to save under. 2. PACK/DEPACK DATA FILE Just as for programs, but obviously, it will stay a data file! 3. MULTI-PACKER MENU Leads you to... 1. MULTI-PACK ALL Which will pack all the files it can find in the current directory, and pack them as program files if they are programs. 2. MULTI-PACK (NO PRGS) Which will pack all the files in the current directory, EXCLUDING the executable programs. Note: with both these, only the CURRENT directory is searched. So copy the packer into the directory with all the files that need to be packed, otherwise it won't find the correct files! 4. PACK DATA FILE (OFFSET) No, not offset as in the ancient Jek packer (happy memories...). Offset as in, miss a bit at the start out. Often games will load a file in little bits... e.g. with a DEGAS PI1 file, it might load the first 34 bytes (the colors and res info), and then load the remaining 32000 bytes of pic info. Now if you just packed that PI1 file as normal, it would not depack correctly, if at all. So you would pack it with an offset of 34 bytes (hex $22), so enter $22 for the offset. If you don't understand this, you're a lamer, so get lost. 5. EXIT The mere fact that you are reading an explanation of 'EXIT' means you are a lamer. Go away. The Source files ~~~~~~~~~~~~~~~~ DEPACK.S This is just the depack code- only for hardened hackers who know how to use it. AUTO23.S This is the Auto-depack code- I think I'll explain this. If you pack a PRG, you're fine- it'll run without any other mucking about. But what if you pack some data files to go along with it? You've had it unless you fancy trying to get the depack code in there somehow. This is where the auto-depack comes in. It takes over the TRAP #1 vector, and whenevr a packed file is read in, it automatically depacks it, so your problems are over! Note: don't expect everything you pack to work. A lot of programs will use a single file which is really a collection of smaller ones- so when you pack it, you mess up the positions of each little file within the large one, and everything dies on you. As yet, we haven't found a practical solution to this- but we're working on it! Another note: don't expect speed from this packer. If you select F1 for crap compression, then things will zip along, but if you select F10 for good compression, things will be very slow indeed. This is the same with all packers to a certain extent (our new Pompey Packer v1 is faster and in early tests is beating Automation 2.3... ha ha). To go for more average speed/compression, hit the function keys between F1 and F10 (just thought I'd tell you that in case we have some mentally retarded people out there). The Egotrip ~~~~~~~~~~~ Please note Automation: PACK2_31.PRG is 4220 bytes long with our packer... even when 2.3 is on maximum compression, it can only get it down to 4562 bytes. So UP YOURS to 'The Law'! Docs and hacking by The Alien... hope you find this lot useful!
