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Adventure / Adventure - Point and Click · 1985

Winnie the Pooh

Published by Sierra On-Line · Developed by [n/a]

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Information

Genre
Adventure - Point and Click
Language
AGI
Controls
Keyboard, Mouse
Players
1
Resolution
Low, High
Programmer(s)
Stephenson, Jeff
Graphic Artist(s)
Crowe, Mark
Game design
Lowe, Al
Musician(s)
[unknown]
Sound FX
[unknown]
Year
1985
Publisher
Sierra On-Line
Distributor
-
Developer
[n/a]
Licensed from
-
Country
USA
Software
English
Box/Instructions
English
License
Commercial
ST Type
ST, STe, 0.5MB
Number of Disks
1, Double Sided

Votes / Statistics

Rating: 8.5/10 · Votes: 2 · Downloads: 635 · Hits: 6,254

Screenshots (6)

Winnie the Pooh — screenshot 1
Winnie the Pooh — screenshot 1
Winnie the Pooh — screenshot 2
Winnie the Pooh — screenshot 2
Winnie the Pooh — screenshot 3
Winnie the Pooh — screenshot 3
Winnie the Pooh — screenshot 4
Winnie the Pooh — screenshot 4
Winnie the Pooh — screenshot 5
Winnie the Pooh — screenshot 5
Winnie the Pooh — screenshot 6
Winnie the Pooh — screenshot 6

Cover Art (2)

Disk 1
Disk 1
Disk 2
Disk 2

Ads (2)

Everybody Loved Radio Until..
Everybody Loved Radio Until..
Winnie the Pooh · 1986
Winnie the Pooh · 1986

Comments (2)

  • Atari A to Z (Pete Davison)3 Jul 2022

    Me again. Here's a full playthrough! https://www.youtube.com/watch?v=_crSYD4OXRw

  • Pete Davison25 Feb 2019

    An early game from Al "Leisure Suit Larry" Lowe, using a refinement of a typing-free adventure game engine he developed for an earlier game. You are tasked with tracking down 10 lost items and returning them to either their rightful owners in the Hundred Acre Wood, or dropping them where they are "supposed" to be. Controls consist of cardinal directions, take and drop, plus sometimes some location-specific actions. All actions can be triggered either using keyboard shortcuts (first letter for directions, take and drop, numbers for location-specific actions) or mouse control and the game can be saved -- though only one in-progress game can be saved at a time. This is one of those kids' games that teaches you things without you realising it, whether it's how to navigate around an area either by making a map or recognising landmarks, or using logical thinking to determine who the various lost items belong to. There's probably a touch of anger management in there, too, as Tigger's occasional randomly triggered interventions, which bounce you to a random location and cause you to drop any item you are carrying, are extremely irritating! Graphics are early-era low-resolution Sierra and don't really show the ST's capabilities to their fullest, but they're clearly recognisable as the characters they are supposed to be, helping to capture that authentic "Pooh" atmosphere and maintaining the player's attention with bright, cheerful colours. It's hard to overemphasise how utterly charming the writing in this game is -- it feels wonderfully true to the Pooh books, and makes reference to various Pooh stories and animations from over the years. It's simple and rather easy (especially for an adult!) but it's well worth playing, and an element of randomisation in terms of the objects you have to find and their starting positions makes it quite replayable, too.

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