Atarimania

Atari ST - 2017

Uridium

Uridium — screenshot 11 / 7
Genre
Shoot'em Up! - Horizontal Scrolling
Year
2017
Language
Machine Language
Publisher
[no publisher]
Controls
Joystick
Distributor
Putnik, Peter
Players
1 / Demo
Developer
Graftgold
Resolution
Low
Licensed from
-
Programmer(s)
Hellesen, Joe
Country
Hungary
Graphic Artist(s)
[unknown]
Software
English
Game design
Braybrook, Andrew
Box/Instructions
Musician(s)
[unknown]
License
Hack
Sound FX
[unknown]
Serial
Cover Artist(s)
ST Type
ST, STe / 0.5MB
MIDI
Version
[STe DMA Blittr]
Dump
Download
Number of Disks
HD Installable
Dump format
Zip-packed folder
Protection

OTHER VERSIONS WITH THE SAME TITLE (1)

ADDITIONAL COMMENTS

Blitter and digital soudtrack enhanced version with better playability.
See more info at Peter Putnik's website

INSTRUCTIONS

Uridium for Atari ST
        enhanced

ST version of Uridium is known as slow and not
well playable. Usually people blaming lack of
HW scroll support for that. But scrolling self is
actually not that bad. What is very bad is slow
ship control - it accelerates poorly, turning 180
degrees takes too much time, so hard to play,
if possible at all to finish some levels.

I went in improving it. Better scrolling is done
by different code and at price of some extra RAM need.
Faster controls needed lot of tracing, code examining. 


URIC1M.TOS -  Min RAM 1MB. Same as orig. - 4px step
scroll, but little faster.

URIC2M.TOS -  Min RAM 2MB. 2px step scroll, so smoother.


Your Manta performs a 90 degree roll if you press and hold fire whilst moving up or down. 
This will enable you to manoeuvre through restricted spaces. 


  PP, March 13 2017

----


   Uridium for Atari ST
        improved

ST version of Uridium is known as slow and not
well playable. Usually people blaming lack of
HW scroll support for that. But scrolling self is
actually not that bad. What is very bad is slow
ship control - it accelerates poorly, turning 180
degrees takes too much time, so hard to play,
if possible at all to finish some levels.

I went in improving it. Better scrolling is done
by blitter help. Faster controls needed lot of
tracing, code examining. 


URIBLITS.TOS -  for STE, Mega STE. Mega ST, or any ST with blitter.
512KB RAM is enough. Can run from floppy or hard drive.
Selectable start level, so you can try all them quickly.

URIDOS.TOS - version with original scroll, just controls are
improved - so any ST, STE ... 512K RAM is enough.

In case of TOS 2.06 and only 512KB RAM put desired executable
in AUTO folder, rename extension to PRG, and reboot.


Your Manta performs a 90 degree roll if you press and hold fire whilst moving up or down. 
This will enable you to manoeuvre through restricted spaces. 


  PP, March 6 2017

Updated at March 26 2017 - blitter
sprite draw and other code speed
improvements.

TRIVIA (1)

Awards:

Golden Joystick Awards: Game of the year runner-up 1986
Golden Joystick Awards: Arcade style game of the year 1986