Atari ST - ST Format - 1995
Team
1 / 6- Genre
- Sports - Soccer
- Year
- 1995
- Language
- Machine Language
- Publisher
- ST Format
- Controls
- Joystick / Jagpad / Keyboard
- Distributor
- Future Publishing
- Players
- 1 / 1 vs. 2 / Demo
- Developer
- [n/a]
- Resolution
- Low
- Licensed from
- -
- Programmer(s)
- Lovesy, Ralph
- Country

- Graphic Artist(s)
- Daue-Vienne, Jocelyne
- Software
- English
- Game design
- Lovesy, Ralph
- Box/Instructions
- English
- Musician(s)
- Lovesy, Greg
- License
- Game Demo or Preview - Commercial
- Sound FX
- Lovesy, Ralph / Lovesy, Greg
- Serial
- —
- Cover Artist(s)
- —
- ST Type
- STe Only, Falcon030 / 1MB
- MIDI
- —
- Version
- [preview]
- Dump
- Download
- Number of Disks
- 1 / Double Sided
- Dump format
- MSA
- Protection
- —
OTHER VERSIONS WITH THE SAME TITLE (1)
OTHER VERSIONS WITH A DIFFERENT TITLE (1)
INSTRUCTIONS
Team demonstration (c) 1994 Impact Software All Rights Reserved DISTRIBUTION: This demonstration may be freely copied and distributed as long as these conditions are complied with: The files TEAM.PRG, TEAM.DAT, IMPACT.DAT and READ.ME are all included; No alterations are made to the program or any of the files; No charge is made for the demo apart from the disk copying fee. DISCLAIMER: The program is supplied on an "as is" basis with no warranty, so we do not accept any responsibility for any consequences resulting from the use of this program. TECHNICAL REQUIREMENTS: This demonstration works on any Atari STE or Falcon computer with at least 1 Megabyte of RAM and supports RGB/VGA monitors and colour TV. On the Mega STE, run in 16 Mhz with no cache. To install onto a hard disk, copy the entire TEAM folder and run as usual. The demo will only run if all the files are in the same directory. SCREEN DISPLAY: In order to obtain the largest possible display, adjust your monitor so that the width is as large as possible, and change the height of the screen so that you can see the entire play area. Should you be unable to adjust your monitor, or your monitor is unable to display the entire screen, you can toggle OverScan mode on/off by pressing the "O" key during the game. CONTROLS: This demonstration supports a joystick in port 1, the keyboard (cursor keys and left shift) or an Atari Powerpad (Jaguar controller) in port A. Press "P" to pause and "O" to turn OverScan on/off. COMMENTS: Feel free to contact us if you have any comments or suggestions regarding Team; let us know what you think! Our address is: Impact Software 12 Bell Lane Syresham Northants NN13 5HP United Kingdom Telephone: 01280 850450 (c) 1994 Impact Software
TRIVIA (3)
Sound
Features digitized title soundtrack at 50KHz (stereo)
Features digitized menu soundtrack at 50KHz (stereo)
Features digitized sound fx at 12.5KHz
Features digitized menu soundtrack at 50KHz (stereo)
Features digitized sound fx at 12.5KHz
Graphics
Features up to 26 colours on-screen simultaneously (in-game)
Features overscan (in-game)
Features overscan (in-game)
Hardware
Supports Blitter
Supports STe DMA sound
Supports STe palette
Supports STe hardware scrolling
Supports STe DMA sound
Supports STe palette
Supports STe hardware scrolling
BOOK / MAGAZINE REVIEWS (5)
STart Micro · Septembre, 1994Rating: 8.5/10
ST Format · December, 1994Rating: Preview
ST Magazine · Juillet, 1995
ST Format · January, 1995Rating: Preview
ST Format · July, 1995Rating: 94%
